Psych Rift@ablazeinteractive.comInvisibility item and effect. Full video and more info in comments. #GameDev #Godot16/10/26, 1:28 pm·4 reposts·67 likes
Mystic Games@mysticgames-in.bsky.social1wa small ripple that trails the player as they move might be enough, no special pass needed. would love to see how it ends up1
Mystic Games@mysticgames-in.bsky.social1wFull screen only is a good call for readability. A subtle ripple around the player could be enough to sell it without extra work.1
Mystic Games@mysticgames-in.bsky.social1wInvisibility is tricky to sell visually and a clear item effect like this helps a lot. Do you fade the character out for the player differently than for enemies?11
Psych Rift@ablazeinteractive.com1wCurrently the effect applies only to the full screen. I'm thinking on weather to do something special for the player character.
Psych Rift@ablazeinteractive.com1wMore info: www.reddit.com/r/godot/comm...reddit.comFrom the godot community on Reddit: Invisibility item and effect for my game Psych RiftExplore this post and more from the godot community4
Psych Rift@ablazeinteractive.com1wFull video: www.youtube.com/watch?v=h9Jr...youtube.comSpectral Invisibility ShotYouTube video by Psych Rift4
Distilled Nuance@distillednuance.bsky.social1wLooks great! Reminds me a bit of Bioshock's injections, the animation really sells how visceral it is too. Keep it up!2