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Chris AirioOOoOoOooo
Chris AirioOOoOoOooo
@5mwpress.com
https://chrisair.itch.io/ 🇫🇷 sci fi til i die. game writer, ttrpg designer, cyclist, neurodivergent (ADHD/BP-III). he/they. As 5 Million Worlds Press, I write adventures for Mothership RPG, while working on my space games 5MW RPG and Starfarer.
1.5K followers666 following1.8K posts
Chris AirioOOoOoOooo reposted
All The Way Down is crowdfunding now. A 7 level, 200+ room megadungeon with a ton of writers and artists. Check it out: www.kickstarter.com/projects/see...
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My @mothership.bsky.social itch.io Halloween sale is live! 35% each, or the whole MGG collection for $29! Check it out here: itch.io/s/207185/hal...
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I went out into the woods of Pennsylvania with Benry (who lives on my porch) so you better pledge to this.
Writing by @kattkirsch.bsky.social @sadslut.club @hawkdc.bsky.social @discodan.bsky.social @bellebitesback.bsky.social @scarius.bsky.social and @onslaughtsix.bsky.social. Art by @tonytranrpg.bsky.social @chaoclypse.bsky.social @hodagrpg.bsky.social. Free Torshua. Save the world.
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Got to get real weird with different potential kaiju in Children of Thalassa! What a pleasure to be part of this roster
So the digital of Five Fathoms is up. 96 pages of island-based adventures from Leo Hunt, Amanda Lee Franck, Chris Airiau, Will Purves and Golem Productions. I’m really proud of this collection. I hope people enjoy them. davidblandy.itch.io/five-fathoms...
Forgot to announce new Ansible Uplink episode with @panictable.com because train, rum, and beach. We read @meatcastlegameware.com's THE BLOODFIELDS AT BLACKSTAR STATION, and discussed the Bloodfields mega-games Cameron's crew organized at GenCon the past two years.
Right, and a link, 😅 Ansible Uplink is on YouTube now!
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Ansible Uplink reviewed The Bloodfield at Blackstar Station! It was really fun listening to @5mwpress.com and @panictable.com walk through the module. Maybe I should make another one of these some time! www.patreon.com/AnsibleUplin...
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Thank you to everyone who downloaded and rated our Appendix-N entry “In the Shadow of the Tomb Ship!” We ended up ranking #26 overall, which was a nice surprise! We’ll have a revised, updated version up in the next month or so! Let us know if you’ve played it! gluetrapgames.itch.io/in-the-shado...
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How has this not funded yet? Go fund it! @hilandergames.bsky.social and co do great work! www.kickstarter.com/projects/hil...
You know I love a big ol' collab project! This looks great, just check out that author list!
Fletchwind is live! 56 pages of tools and adventures for cities, statted for Cairn 2e! This is a massive collaboration between 10 OSR authors, editors, and artists, check it out! www.kickstarter.com/projects/hil...
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Elle est là la violence, la vraie, la brutale.
"Depuis l’arrivée d’Emmanuel Macron au pouvoir en 2017, la fortune des milliardaires français a doublé. Ce gain de 220 milliards d’€, concentré sur 32 personnes, équivaut au financement de près de 10 000 postes d’enseignants pendant 400 ans." @cecileduflot.bsky.social www.lavie.fr/actualite/so...
I started uploading Ansible Uplink season one to YouTube. The review of @kharrak.bsky.social's VR-Dead with @wacomatrixo.bsky.social went up yesterday! The uhhhh... lo-fi vid is intentional and not at all because my computer was basic over a decade ago, I promise.
Holy shit, Classic Traveller's aging table is now scientifically accurate.
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This game is genuinely so fucking cool.
Yay! Year 100 Million B.C. is funded. It's time to think about stretch goals and how to dethrone 5E and become the worlds premier rpg. First step is, naturally, to employ the illustrious and super talented @chaoclypse.bsky.social to make custom hand drawn character sheets. Link below!
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Last time I did a #portfolioday post was in 2024. I guess I can endure the excruciating pain of making a new one. guypradel.fr
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Replying to @spicytunarpg.bsky.social
Play right away with the adventure inside the core book Feat: Dev Editing and Screaming Depths zine by @ostrichmonkey.bsky.social Spaceships by @carlydraws.bsky.social Editing by Jarrett Crader Character Art by @victor-el-dm.eurosky.social Screaming Depth art by @tonytranrpg.bsky.social
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I'm continuing my essay series on Fatherfog. I really like how they restructured the combat turn in a way which keeps everyone at the table involved. It also has a really cool death resolution mechanic which I wish they would take further. amicoolyet.substack.com/p/death-and-...
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@scarius.bsky.social ran When in Rome at PAX Aus this weekend, and shared some info from his 5 games:
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NEW: Take an ill-fated road trip from hell with How's My Driving? by @dngnclub.itch.io It's 2003. You and your friends have packed yourselves into the only car anyone owns and have taken to the open road! A cross-country road trip you will never forget.
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Patreon supporters get first look at everything I make - games, fiction, music - plus exclusive patron-only content you won't find anywhere else. Come and hang out with some big nerds. https://patreon.com/chrisbissette
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Had a really fun time with this with @5mwpress.com ! Go check it out, this module is wild!
Season 2 of Ansible Uplink begins with a TIME WARP episode! @weepingstag.bsky.social joins to review the 1983 Classic Traveller module: Adventure 9: Nomads of the World-Ocean by Andrew and William Keith.
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Replying to @backwardsttrpg.bsky.social
The first essay in my design series for Mousetrap is "Let the Metagames Begin," which surveys games that are about games and what I find both exciting and challenging about them:
Season 2 of Ansible Uplink begins with a TIME WARP episode! @weepingstag.bsky.social joins to review the 1983 Classic Traveller module: Adventure 9: Nomads of the World-Ocean by Andrew and William Keith.
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