did a blog post of my Thoughts on the Actual State of Unreal in 2026, how it has come to this, etc etc. i've been an unreal user since 2008, and this is the worst the vibes have ever been. is there hope? perhaps www.joewintergreen.com/absolute-sta...
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A friend of mine has also built a different transpiler for it that worked directly from the blueprint opcodes instead of the node graph, and my understanding is that worked even better. Regardless, it is not a particularly high technical hurdle.
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