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And that's it for the first day of the Game UX Summit! There were also loads of coffee breaks and a great lunch in which a lot of conversation happened. You can sign up for updates on the next @gameuxsummit.com event, so you can visit the next one yourself: gameuxsummit.com/newsletter
You have to observe, listen, and ask your users about issues. This gives you a huge amount of data to work with. For example segmentation, flow, hidden pain points, insights, and iterative optimisations.
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Flying through great examples of improvements here! Check the recording on youtube once it goes live on the @gameuxsummit.com channel. Every upgrade wasn't just visual, but an active improvement to daily workflow.
The videos are actually posted on www.youtube.com/c/CeliaHodent channel. The Game UX Summit doesn’t have its own channel yet 😬 (yeah we need to do something about this…)