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Okay, I cranked the tripping balls setting a bit too hard, but it's clear that adding a motion vector helps. This is SDXL-Turbo btw.

affine@refinement.systems

nah, naively blending the previous previous processed frame with a fresh one is too dumbed down, looks like crap when running it on a video.

I'm just running img2img models in a loop, there's not much artistic input here lol

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