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buckle up to hear something fucking stupid: in ue6's Verse, there is no type called "bool". instead the true/false type is called "logic"

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Languages that make choices like this for the sake of being different (I can't fathom any other reason) absolutely kill me. Maybe I am just too C-brained, but c'mon, no need to throw decades of peoples habit in the bin with wonky type names, operators and formatting choices. <> being "not equal"????