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ALSO devs are even more lazy than you think like laziest people I've ever met, no passion for their work, not laboring under impossible conditions, no care for their players, no love for the genre, no extra hours worked quick, go give a tiny indie a negative steam review to punish this laziness

Cool. We as customers have and should always understand that. But if said product has obvious issues preventing said game from being functional and entertaining as publishers advertised, then you can't use that as an excuse towards your customers. This goes for indie or AAA.

This should be the warning text title at the start of every game, in place of the "if you see a saving icon, don't turn off your system" screen.

Prove it, start a series showing what it takes to make a video game. People legitimately have no idea because the games industry is one that barely shows any part of the process at all. It’d be so cool to see what these teams are doing on a technical level to make these works of art

I have good news for you! I’ve been making games for decades and I just completed season 1 of the Enduring Play #gamedev podcast, with 10 in-depth interviews with industry leaders from studios like Epic, Mojang, Blizzard, EA, Riot, Roblox, and a variety of indies. sites.libsyn.com/586820

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I wonder if it’s part they’re not being picked up by algorithms and spread around or the majority of gamers legitimately don’t care. Probably more the last one than the first lol

the funny thing is that this is just not true at all. there's so much content out there about this but people by and large do not actually seek out the sausage making techniques

Ha. Yeah. I should have known when it took me 2 years to build an endless runner back in 2012. now I'm 5 years into making a battle royale bubble shooter. and devolver is still alive and kicking. maybe someday we do work together on something guys <3

When I was a kid playing games I was like "why didn't they do this the better way?" Now as an adult game designer I'm like oh. The better way is really hard and breaks a dozen other things in the process.