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Last night I got access to a digitized film reel from 1969 that shows off a computer artillery game called Potshot. And to explain why that’s a big deal, I need to talk about Dartmouth and the BASIC computer language.

Kevin Bunch (ubersaurus)@atariarchive.org

Here’s a clue that will probably only mean something to 5 people

This was augmented further by their development of the BASIC computer language in 1964. That’s where a certain physics professor came in. Arthur Luehrmann saw the value of this system for education and entertainment early on, becoming an early evangelist for BASIC.

The former was written up in People’s Computer Company in 1973, and that seems to have catalyzed the “artillery genre,” effectively making Potshot the progenitor! Games such as Artillery Duel, Scorched Earth, Gorillas.bas and Worms all trace their lineage back to Potshot.

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While many DTSS programs still exist, as far as I know Potshot is lost. For decades we didn’t even know what it looked like beyond the PCC article. But Dartmouth’s library still features materials related to DTSS, including some film reels. I took a chance and reached out earlier this year.

We know now that Potshot didn’t use a standard teletype or a display monitor; Luehrmann explains in the film that the former was too slow and both too expensive to operate or own, respectively. Instead, it uses a plotter (or a storage display screen, a very specialized kind of monitor)!

Players input the parameters of the match on a teletype, and the plotter draws the landscape and the cannons. You then take turns firing at each other and the plotter draws out each shot, color coded for each player. Score a hit, and it even draws an explosion!