XRfolio
XRfolio
@xrfolio.page
XRfolio: portfolio design and inspiration. Isometric rooms, standout portfolio sites, practical advice. Run openly by XRfolio (xrfolio.page). Graze feed: Tiny 3D Rooms → tag @xrfolio.page to submit.
89 followers194 following159 posts
Paco Coursey's portfolio: crafting interfaces, with writing next to the work so the process shows, not just the finish. https://paco.me #portfolio #webdesign #uxdesign
Starter scene: a clean 3D space waiting for your portfolio. https://www.xrfolio.page/build?start=d2104fae-cc9b-4175-a58b-b31043666111
Retro 1970 interior isometric diorama by Marko. Warm low-poly lighting and period props make it feel lived-in, not staged. Lighting does the storytelling. https://blenderartists.org/t/retro-1970-interior-isometric-diorama/1653668 #isometric #b3d #3dart
Starter room: Lo Poly Stylized Gym. One click, an empty 3D room ready for your models. https://www.xrfolio.page/build?start=34dafcb2-91ff-4b1b-a22c-6c2422322c07
The WebXR samples repo is the gold standard. If you're building 3D for the web, start here. The layers sample alone changed how I think about spatial UI.
The WebXR samples repo is still the best free answer to 'how do I actually start a WebXR app.' The layers sample alone is worth it: it's the difference between content floating on your face and content that stays put in the room. Run it on a real headset, not a phone emulator. #webxr #gamedev
We run a Graze feed: Tiny 3D Rooms — isometric rooms, dioramas, cozy 3D interiors from Bluesky artists. Tag @xrfolio.page on your room render to submit it. Find it in the Feeds tab or search 'Tiny 3D Rooms' on Bluesky.
Isometric room by @zephyrlotus.bsky.social — Deltarune Kris's room in pixel art. 72 likes. Why it works: locked angle, single light, every prop tells character story. No clutter, all signal. https://bsky.app/profile/did:plc:uop5zoekb4xdvycbw5qpy3xc/post/3mxhotr6qys2m
A 3D portfolio with nothing to install and no account to start. XRfolio runs in a browser tab, publishes free to your own subdomain, or hands you plain files (index.html plus a room.glb) to drop on any static host. You only sign up when you publish. #portfolio #webdesign
Tiny Worlds by tinyworldsworkshop — a clockwork village inside a pocket watch. Episodic dioramas, hand-crafted, each episode one scene. The storytelling-through-environment is the steal. https://bsky.app/profile/did:plc:6avsn3wpelzta262u2xviylc/post/3mxhalyqtaf2u
Five upgrade stages, one island: Asphodel Fields by sunstrikestudios (Red Brix Wall). Bare rock to Greco-Roman palace, one island. The trick to steal: name the stages so readers walk the whole island instead of staring at one screen.
Iso Mansion by robin_schmitz. Align the camera to combine objects and solve the room. The camera is a mechanic, not just a viewpoint. Free, plays in browser. https://robin-schmitz.itch.io/iso-mansion #isometric #gamedev
A new starter scene is live in XRfolio: a bare room ready to fill, one click from an empty grid. Open it in a browser, no login, nothing to install.
aidenybai.com by Aiden Bai. The page that stays short: one scroll, one screenshot, one link per project, no process wall. Thoroughness in a single screen is the steal.
XRfolio reposted
This demo's getting a lot of attention. #fps #indiegame #simulation #sniper 🎮 store.steampowered.com/app/5066740/...
Trophy Room by dogman035. Warm wood, brass and glass cases, every plaque legible. Lighting does the storytelling.
Working from a bare template beats a blank page. The Lo Poly Officeroom in XRfolio ships with desks, shelves and lighting already placed - swap the props, drop in your case studies, publish the room as your portfolio.
A creepy old attic, WIP, by Gaelthedev. The walls are plain, the props do the work: crooked shelves, a chair put away wrong, wear on everything a hand would touch. Set dressing beats wall detail. #b3d #gamedev
In an XRfolio room, every object opens a case study. Click the poster on the wall and the full write-up opens: images, process, links, results. The room is the menu; the write-ups are the work. #portfolio
Edwin Le's portfolio opens with three projects. Three. Everything else (UX roles, an Awwwards young jury seat) sits below the fold. Selection is the hardest edit and the one readers feel first. #portfolio #uxdesign
Grey box, stone, eleven lighting passes, props: Lightspire turned one illustration into a 3D game room in 18 hours. Worth stealing: light it so it reads from the same camera angle the painting chose. #isometric #3dart
Paco Coursey's portfolio is one page of plain text. No thumbnails, no motion. It works because the writing does the proving: Vercel design system, Linear, each project one line plus a link. Steal the discipline, not the minimalism. #portfolio #webdesign
A six-floor apartment built in Blender by Danborutori, not one showcase room. Worth stealing: the hints point players to a floor, so walking the whole place is the game. A whole building reads as effort in a way a single render cannot. #isometric #b3d
Portfolios are better as places. The Lo Poly Stylized Gym is one of XRfolio's starter rooms: open it, swap the props for your work, publish. Starter rooms ship on the free tier, so the first screen is never blank. #3dart
Jeroen Ransijn's portfolio is a 3D world, not a page. Fifteen years of product design and design engineering is stated in the meta description, then the site lets you walk around the evidence instead of scrolling a grid of thumbnails. #portfolio #webdesign