wizzo

wizzo

@wizzo.dev

Making Zaparoo! | he/him ⚡ zaparoo.org #Zaparoo 🛒 shop.zaparoo.com ❤️ patreon.com/wizzo

1K followers170 following442 posts

wizzo reposted

Zaparoo App v2 is rolling out now as an automatic update: a redesign from the ground up with a light theme, separate phone, tablet and desktop layouts, a rearrangeable Zap page, and Library details that link to more games. zaparoo.org/blog/app-v2.... #Zaparoo

zaparoo.orgZaparoo App v2.0.0: Phone, Tablet and Desktop Layouts | ZaparooZaparoo App v2.0.0 is a ground-up redesign with the Zaparoo Online look, a light theme, separate phone, tablet and desktop layouts, a customizable Zap page, full screen, and a Library where every deta...

wizzo reposted

Zaparoo Frontend v2.1.0 adds search on MiSTer: type part of a name with your controller and matches show up as you type. Core v2.20.0 lists MiSTer scripts as a system and imports Update All artwork for you. zaparoo.org/blog/zaparoo... #Zaparoo

zaparoo.orgZaparoo Frontend v2.1.0: Search and Saved Searches | ZaparooZaparoo Frontend v2.1.0 adds search with an on-screen keyboard and saved search tiles on the Hub. Core v2.20.0 lists MiSTer scripts as a system and imports Update All artwork after each media update.

wizzo reposted

Zaparoo Frontend v2.0.0 brings the Slint rewrite to MiSTer, with faster browsing, game filters, and hiding games. Try it and send feedback. Core v2.19.0 adds more artwork downloads. zaparoo.org/blog/zaparoo... #Zaparoo

wizzo reposted

Still crude and early. But a million miles on from a couple of months ago. No GPU. ARM CPU that was cutting edge in 2007. But it’s surprising what you can get running on a MisterFPGA.

wizzo reposted

Zaparoo Core v2.18.0 and App v1.15.0: build decks of games in the App, play them from one card, and change them without rewriting it. Like or save games for later too. No account needed, with optional sync through Zaparoo Online. zaparoo.org/blog/core-v2... #Zaparoo

zaparoo.orgZaparoo Core v2.18.0 and App v1.15.0 released | ZaparooZaparoo Core v2.18.0 and App v1.15.0 add decks you build in the App, likes, dislikes, and play later next to favorites, and Library sync with Zaparoo Online. Core also brings keyboard and gamepad inpu...

Running the #Zaparoo Frontend as a proper app in SteamOS gaming mode. I really really love this. It’s so damn fast after being optimised for the dumpster MiSTer CPU

wizzo reposted

Zaparoo Core v2.17.2: reader auto-detect fixes on MiSTer and Linux, Steam and LaunchBox games on Windows actually stop, and Core stays visible to the App when your network changes. ACR122U on Linux? Turn auto-detect back on. zaparoo.org/blog/core-v2... #Zaparoo

zaparoo.orgZaparoo Core v2.17.2 released | ZaparooZaparoo Core v2.17.2 fixes reader auto-detect on MiSTer and Linux, stops Steam and LaunchBox games properly on Windows, keeps Core discoverable when the network changes, speeds up browsing big MiSTer ...

wizzo reposted

wizzo reposted

Zaparoo Core v2.17.0: the Core under the next Frontend release on MiSTer, with Arcade Organizer duplicates fixed and one config line for nightly cores. Linux desktop and SteamOS leave beta with a Decky Loader plugin. zaparoo.org/blog/core-v2... #Zaparoo

zaparoo.orgZaparoo Core v2.17.0 released | ZaparooZaparoo Core v2.17.0 adds automatic update checks with opt-in installs, 27 Linux emulator launchers, encryption by default on Linux and SteamOS, remote control through the User API, playtime extension...

And now with support for linking things in the hub 👍

wizzo@wizzo.dev

What I’ve wanted since first starting #Zaparoo Frontend. Customisable hub page, move or hide items however you want. A tile can do anything ZapScript does. Link a game, a core, a folder, a random game from PSX and N64 combined that’s in French. Or don’t. You can keep it simple and change nothing too

Zaparoo App v1.13.0 is out now on Android outside France. This release adds the new Library tab, device profile management, and separate foreground and background media controls. It also includes many QoL features. Full notes: zaparoo.org/blog/app-v1.... #Zaparoo

zaparoo.orgZaparoo App v1.13.0 Released on Android | ZaparooZaparoo App v1.13.0 adds Library browsing and device profile controls, with polished navigation, modal interactions, haptics, and accessibility on Android.

What I’ve wanted since first starting #Zaparoo Frontend. Customisable hub page, move or hide items however you want. A tile can do anything ZapScript does. Link a game, a core, a folder, a random game from PSX and N64 combined that’s in French. Or don’t. You can keep it simple and change nothing too

Finishing up a huge round of feedback for the #Zaparoo Frontend. Massive optimisations throughout for browsing, some design tweaks and working on some configurable colour palettes. Planning for a release next week after some Core features. Also wanna do some fun things like background music manager

This is NOT the Magik backend UI I showed off recently, it’s the current Qt backend one with many tweaks. I wanted to get the existing setup into a nice state before attempting a huge backend migration. You will not believe how fast it will feel with these changes plus the Magik backend 💪😎💪

Also working on some major QoL changes for #Zaparoo on SteamOS. NFC reader on a Steam Deck is still awkward (RIP Steam Machine) but I wanted to show off this level of control we have now between Steam games and third party emulators in gaming mode. I also threw together a handy little Decky plugin

Another test of #Zaparoo Frontend with the MiSTer Magik backend. I think I’m happy with this now, everything I wanted works, just some specific animations to make the UI easier to understand and feel faster. This will be parked until after a new update of the old Qt backend, then we can migrate

Playing around with a demo of #Zaparoo Frontend using @unintuitive.com’s insane MiSTer Magik backend. A few tricks involved but here’s 1080p with background music running at the same time. Absolutely nuts

We’ve also got some excellent contributions to the current Frontend to make it feel much faster 🤙😎🤙

wizzo reposted

Zaparoo Core v2.16.0 is out. Profiles add per-person playtime limits and separate MiSTer saves. Original discs can launch indexed copies on supported Linux setups. Plus new Linux/SteamOS launchers and Epilogue Operator readers on MiSTer. zaparoo.org/blog/core-v2... #Zaparoo

zaparoo.orgZaparoo Core v2.16.0 released | ZaparooZaparoo Core v2.16.0 adds device profiles, device backups, large-library recovery, physical-disc launching, and new Linux, SteamOS, and MiSTer launchers.

wizzo reposted

Testing out playing 60fps video clips with real time scaling on the MiSTer FPGA. Have a couple of ideas for using this in my new MiSTer game launcher

wizzo reposted

Been messing around with a new hobby project. 60fps easy to use frontend for MiSTer FPGA. Super early days but I think it’s promising

wizzo reposted

Heard you all want more physical games? Inspired by the brilliant #Zaparoo by @wizzo.dev, #Pixl8 will soon let you turn a NFC tag into a physical #PICO8 cart. Tap it and the game boots. Devs: make collectible tap-to-play cards for your fans!

wizzo reposted

Zaparoo Frontend v1.2.0 and Core v2.15.0 are out! New: a built-in MiSTer updater right on the Hub, native CRT setup, background audio, media-folder scraping, user data backups, and faster browsing. #Zaparoo Full notes: zaparoo.org/blog/zaparoo...

zaparoo.orgZaparoo Frontend v1.2.0 and Core v2.15.0 released | ZaparooZaparoo Frontend v1.2.0 adds a built-in MiSTer updater, native CRT setup, custom artwork and names, faster browsing, launchable Other cores, and jump-to-letter navigation, while Core v2.15.0 adds back...

Last thing before we wrap up a new release is some improvements to the CRT mode for #Zaparoo Frontend. This release will fix centering issues many people were having, add a new centering grid tool to tweak the offset, and add PAL support (which my TV is much happier with here)

480i support is planned and actually works already, but is not worth releasing until we’ve done serious improvements handling the res specifically

Playing around with the #Zaparoo Frontend again today and seeing how hard I can push the potato MiSTer

wizzo reposted

Zaparoo Frontend v1.1.1 and Core v2.14.1 are out now with smoother browsing, faster disc-folder libraries, safer media indexing, better scrape recovery after reboots, and `.mgl` Arcade scanning. zaparoo.org/blog/zaparoo... #Zaparoo

zaparoo.orgZaparoo Frontend v1.1.1 and Core v2.14.1 released | ZaparooZaparoo Frontend v1.1.1 and Core v2.14.1 are patch releases focused on media browsing speed, scraping reliability, cover loading, settings pickers, and database resilience.

wizzo reposted

Zaparoo Frontend v1.1.0 + Core v2.14.0 are out: TATE mode, Resume Game, faster browsing, per-system media actions, better scraping progress, improved `gamelist.xml` imports, MiSTer RA launcher updates, and new startup hooks. #Zaparoo zaparoo.org/blog/zaparoo...

zaparoo.orgZaparoo Frontend v1.1.0 and Core v2.14.0 released | ZaparooZaparoo Frontend v1.1.0 adds TATE mode, Resume Game, faster browsing, settings subpages, system media actions, and language updates, while Core v2.14.0 improves metadata scraping, media images, media ...

Playing with a lil display in #Zaparoo and I really love how cohesive this is all starting to feel. It’s years of planning and collaborating finally paying off

Zaparoo Frontend v1.0.3 and Zaparoo Core v2.13.0 are out now. Frontend gets native MiSTer CRT output, a 240p-focused layout pass, list browsing, per-system launcher selection, Arcade alternates, and a bunch of MiSTer fixes. zaparoo.org/blog/zaparoo... #Zaparoo

zaparoo.orgZaparoo Frontend v1.0.3 and Core v2.13.0 released | ZaparooZaparoo Frontend v1.0.3 adds MiSTer CRT support, while Core v2.13.0 adds MiSTer RetroAchievements launchers, MiSTer Companion scraping, new ZapScript flows, and platform fixes.