Daniel Fowler - WideCode (he/him)

Daniel Fowler - WideCode (he/him)

@widecode.bsky.social

Game Developer, DM / GM, Crafter, Programer, Electrical Engineer, Scope-Creep enthusiast Currently making video games in Unity Looking for friends, colaborators, a dream job and a dream girl. #GameDev

542 followers3.1K following80 posts

To be clear, I did not make these models originally, I just needed to change some external (on another ship) features and thought Probuilder was my best bet. I didn't think to record my work until later. I went ahead and convert all of them for consistency.

Still in holiday mode so there is no big update this week. I have changed around some of the UI, made the cards bigger and more readable and fixed a lot of bugs. I have also started to build the campain / strategic view where your fleet travels before entering an encounter scene.

I also need to show the battle order without a big que of icons at the top. There might be dozens of identical ships spread out across the battlefield so the Icons are of limited value. Currently thinking is that I will highlight the enemy ships that will act before your next ship.

Some Scratch-built trucks for #InboundShovelJam2025. The theme is getting started and I am going with a game inspired by Oregon Trail. I have imported a font asset and some editor tools but otherwise I will try to keep things minimal and build everything myself #GameDev #GameJam

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