weapon2.bsky.social reposted
ergman.itch.io/niche-ode New Videogame! NICHE ODE What foul drum beats the rhythm of life? Are we able to know with just our own bodies? What do we do when we find out? Free Online, takes like 20 minutes or so, ENJOY!
weapon2.bsky.social
weapon2.bsky.social reposted
ergman.itch.io/niche-ode New Videogame! NICHE ODE What foul drum beats the rhythm of life? Are we able to know with just our own bodies? What do we do when we find out? Free Online, takes like 20 minutes or so, ENJOY!
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If you make physical games, video games or other software based on modifying or reappropriating existing games or software, please consider submitting your work to be shown in the quadrennial plunderludics exhibition, to be held in New York later this year: plunderludics.github.io/misc/2026-op...
New game "St. Stephen Preaching / St. Stephen before the High Priest and Elders of the Sanhedrin" gurnburial.itch.io/st-stephen-01
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New Exhibit:Play Curated Collection 𝐀𝐦𝐛𝐢𝐞𝐧𝐭 𝐏𝐥𝐚𝐲 Featuring games from @bigflan.bsky.social, @everest.bsky.social, @radiatoryang.bsky.social, @acgaudette.bsky.social, @commonopera.bsky.social Check the Dig Deeper section for more experiences, videos, and readings on the topic.
If you make physical games, video games or other software based on modifying or reappropriating existing games or software, please consider submitting your work to be shown in the quadrennial plunderludics exhibition, to be held in New York later this year: plunderludics.github.io/misc/2026-op...
weapon2.bsky.social reposted
play our upcoming video-game "YOUNG CATHEDRAL" in-person on custom-hardware at @wonderville.nyc in new york city 8/30 - 2-11PM ALT.CTRL FESTIVAL 9/1 - 7-11PM SCRAPEBOARD FALL INVITATIONAL
StarCraft on elastic rectangular prism gurngroup.com/game/starcra...
My translation of one episode I liked from the Sunset Sway podcast is published in the new issue of @romchip.bsky.social. Thanks @lainenooney.bsky.social & Logan & Mary. Thanks Yanqin & Zitao.
🎙️🌅 Our latest Translation brings English readers "The Interwoven Threads of Experimental Games," a wide-ranging conversation about art, games, history, and criticism between Zitao Ye + Yanqin Gao from the Chinese podcast Sunset Sway, translated by Gurn Group. romchip.org/index.php/ro...
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🎮📜 A new issue of ROMchip: A Journal of Game Histories is here! 📜🎮 This summer we're traveling from 1980s China to the 1990s cable wars, with stops in Switzerland and the UK along the way! 🕹️📖 www.romchip.org 🌟 Get cozy. Get reading. SUBSCRIBE: eepurl.com/crCul1 DONATE: bit.ly/4wmQqKC 🧵⬇️
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Being a forest snake despite rising water level (@weapon2.bsky.social) "Collect gems and avoid falling swords." Paid - Windows, Mac, Linux: warpdoor.com/2026/05/21/b...
"Being a forest snake despite rising water level" - New version with better gem pick up animation gurngroup.com/game/being-a...
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giving a talk inside a talk inside a talk, come learn what inside the games inside the games.
I'm running a panel at GDC! "Games about Games Microtalks", features dev talks on: - Ufo50 - Titanic II - Forbidden Solitaire/Insert Disk - Desktop Explorer - The Plunderludics Working Group - No Players Online - The Remake of The End of the Greatest RPG of All Time See you there!
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Lilith Zone: The Immersive Experience A show of games, crypts, and dungeons by Pittsburgh-based artist Lilith, one of the most influential experimental game makers imho. This Friday + next month LIKELIKE, Pittsburgh likelike.org/2025/08/31/l...
weapon2.bsky.social reposted
Transcription/translation of Sunset Sway 落日间 e57: "The interwoven threads of experimental games" with Ye Zitao and Yan Qin On the historical development of experimental videogames, 'wandering' art, synesthesia, weaving, music, literature, the 'avant-garde', art school gurngroup.com/post/2025-08...
Transcription/translation of Sunset Sway 落日间 e57: "The interwoven threads of experimental games" with Ye Zitao and Yan Qin On the historical development of experimental videogames, 'wandering' art, synesthesia, weaving, music, literature, the 'avant-garde', art school gurngroup.com/post/2025-08...
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Follow the expression of Prince Mont Grand's scattered feelings through different sceneries. My game "For all the people I love" is now on itch io nekuuraa.itch.io/for-all-the-... #GameDev #indiegame #itchio
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Review of 'Lady Boy Love Collection' by increpare gurngroup.com/reviews/lady...
Review of 'Lady Boy Love Collection' by increpare gurngroup.com/reviews/lady...
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Reminder! You can get a physical copy of all my plundercore games! good old fashioned bootlegs! walk a mario kart track on foot! Explore the flooded ruins of delfino! Escape from kirby world prison! Decompose the body of ganondorf! And more! June 15th @ houndstooth in @torontogamesweek.com yeah woo
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New game crash bandicoot summer vacation gurngroup.com/game/crash-b...
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april 29 2024 (Perfect Dark with superimposed scrolling text) by GURN GROUP: gurnburial.itch.io/april-29-2024
Oikospiel & 'consciousness churn' - www.firstpersonscholar.com/art-for-the-...
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for those who may have missed it, i'm running a class @boshis.place this summer on games & adaptation (looking mostly at movie tie-in games, and reading adaptation theory from people like jameson, hutcheon, baudrillard, etc) more info below! :)
this summer i'll be running a class on games & adaptation @boshis.place! we'll be watching movies, playing their adaptation games, and exploring the theoretical underpinnings & modalities of adaptation through readings from Baudrillard, Jameson, Hutcheon, and more. joeyschutz.com/games-and-ad...
weapon2.bsky.social reposted
weapon2.bsky.social reposted
From @bigflan.bsky.social's yuri lowell prints a gun to plundercore and plunderludics. I wrote an introduction to videoludic détournement for The Bunker magazine, with comments from @johnleeerg.bsky.social and the plunderludics working group (Mut, Gurn Group, @jwhop.bsky.social) [article in EN]