We are delighted to announce that @w4games.com raised a $18m Series B led by Tencent, alongside a strategic partnership to grow our business and the worldwide adoption of #GodotEngine. www.w4games.com/blog/w4-game...
W4 Games
W4 Games
@w4games.com
Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine
2.4K followers9 following256 posts
Godot gives studios something no other major engine does: their own technology, on their own terms. We build the commercial services around it. We're hiring: - Engineer, Professional Services - Solutions Architect - Business Developer - Head of People All remote. w4games.com/jobs #godot #gamedev
Missed our GodotCon Boston talk? The full video is up. How we doubled Vulkan frame rates on the Quest 3, the rendering work we did for Meta and Google, now upstream in Godot. www.youtube.com/watch?v=d8HF...
Our GodotCon Boston talk is now up as a blog post: how we doubled Vulkan frame rates on the Quest 3 Years of rendering work for Meta and Google, contributed upstream to Godot. Foveated rendering, multi-threaded rendering, spec constants, FP16, & content tips you can use today tinyurl.com/fdhn437u
W4 Games is at GodotCon Boston, on stage and available for meetings during the event Where Every Millisecond Counts: Optimizing Godot for Low-Spec Devices ๐๏ธ Wednesday, July 22, 9:00 AM To discuss console middleware, prof. services, XR: book on our website or MeetToMatch tinyurl.com/ycj277r6
@akien.bsky.social (Godot maintainer, CCO and cofounder at @w4games.com) is at @nordicgame.com next week, Wed May 27 and Thu May 28. Shipping a Godot title? Let's talk engineering support, console ports (Switch, Switch 2, PS5, Xbox), and custom engine work. www.w4games.com/contactus
Official Godot support for Android XR announced at Google I/O 2026. W4 Games partnered with the Godot Foundation. Titles live on Google Play. Want to work with Godot at a production level? w4games.com Godot blog tinyurl.com/yfv9zuz6 GoogleIO tinyurl.com/3zbyj2j4 #GodotEngine #AndroidXR #GoogleIO2026
W4 Games and eSOL are partnering to bring the Godot Engine to industrial and enterprise use cases like digital twins, simulation, and advanced HMI systems. More details on our blog: www.w4games.com/blog/w4-game... #godotengine #opensource
@epictellers.bsky.socialย , #Gamedevelopers of #StarfinderAfterlight, have a key philosophy: "make the games we wanted to play." Their best advice?" Choosing the right game is 80% of your success." What game are YOU making using #GodotEngine because you truly love it?
Is #GodotEngine just for small indie games? "It is not a toy anymore," says Ricard Pillosu, founder of @epictellers.bsky.social. In our new interview, the #StarfinderAfterlight #Gamedeveloper discusses why its productivity is "a beast". Learn more here: https://tinyurl.com/EpicTellersStarfinder
"It has been a blast".Thatโs how @chasingcarrots.bsky.socialย described using #GodotEngine for their first time publishing #HallsofTorment. They found fundamentals like "input would be simple, working, and versatile" and "scene trees would work very well". Has this been your experience? Comment below
What's it like building a multi-platform game like #HallsofTorment as your first commercial #GodotEngine development? We spoke with @chasingcarrots.bsky.socialย about their process.ย Read the full interview here:ย https://tinyurl.com/HowtoHallsoftormentInterview
Are you building your game with #GodotEngine?๐คGoing from zero to porting Hero Publishing on consoles may feel like #gamedev in hard mode.ย @jackiecodes.bsky.socialย shares the #Nintendo submission process and the review stage that decides if your game gets approved or needs adjustments.Watch her story
#GodotEngine is growing fast and expanding in the Asian market! Congratulations to ๏ผญ๏ผต๏ผฃ ๏ผง๏ผก๏ผญ๏ผฅ๏ผณ on launching "Slot and dungeons" on #Steam! Play it now:
W4 Games reposted
Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there! Feel free to DM me if you'd like to meet up and talk about ๐ผ @w4games.com products and services (Consoles, Build, Professional Services) โ๏ธ #GodotEngine development priorities ๐ฎ your awesome Godot projects
Congratulations to our partner @chasingcarrots.bsky.social!ย #HallsOfTorment is now available on #PS5 and #Xbox (Optimized for Xbox Series X|S), brought to console with our 1-click W4 Consoles #GodotEngine solution.
๐ The W4 Consoles beta for #NintendoSwitch2 is now live! @jackiecodes.bsky.social breaks down what you need to know to get ready if you are small studios or an indie creator.๐ Watch now: youtu.be/BX2LYaC4fCw
Ready to take your #GodotEngine game on consoles? What determines how you should do that?๐ค Watch @stayathomedev.bsky.social video on the options you have to take your game to the next level. Check it out ๐
What are the requirements to port your #GodotEngine games to consolesโ @stayathomedev.bsky.socialย shares his insights about #NintendoSwitch2 and next-gen consoles in his latest video. ๐Check it out https://youtu.be/oIRJP5uXGpc
๐ Are you a licensed #Nintendo #developer working with #GodotEngine? All the details on porting your game to #NintendoSwitch2 are in our latest blogpost:ย https://tinyurl.com/NintendoSwitch2Beta
Are you developing an awesome game with #GodotEngine and considering porting it to #Nintendo, #Xbox, or #PlayStation? Did you know that publishing your game on consoles can significantly boost your earnings? Learn how W4 Consoles can expand your publishing strategy:ย https://youtu.be/Bur2e14V7lE
๐ #GodotEngine 4.5 is here! W4 Build is fully compatible! Build and ship your projects with the latest version.ย Have you updated your project yet? ๐๐ Sign up for FREE: https://www.w4games.com/w4build
What if exporting your game using #GodotEngine took less time than making coffee? โ In one minute weโll show you how W4 Build runs your exports automatically and keeps every build release-ready across platforms. ๐ Sign up for FREE: www.w4games.com/w4build
๐ฎ Are you building your first game for #Steam using #GodotEngine? Setting up your build may be tricky at times, especially if youโre new to Steam deployment. These are the prerequisites youโll need! ๐ W4 Build makes it all much simpler.ย ย ๐ Sign up today, itโs free:ย https://www.w4games.com/w4build
#Steam may be tricky, especially if youโre preparing your first build on #GodotEngine. Platforms change, requirements update, and a manual upload can quickly become a headache. ๐ตโ Thatโs why Santiago Velez Saffon from our team shared some best practices for using W4 Build in your next project ๐
Imagine hitting "export" and jumping straight back into #GodotEngine creation ๐. That's W4 Build: automated, reliable, and release-ready for all platforms. ๐๐ค๐ฌ ๐ค๐๐ฉ๐๐ฃ ๐๐ค ๐ฎ๐ค๐ช ๐๐ญ๐ฅ๐ค๐ง๐ฉ ๐ฎ๐ค๐ช๐ง ๐๐๐ข๐ ๐๐ช๐๐ก๐๐จ? Comment below with! 1๏ธโฃ Every commit ๐ฅ๐ฒ๐ฝ๐น๐๐ฎ 2๏ธโฃ Daily ๐๐ถ๐ธ๐ฒ ๐ 3๏ธโฃ Every Release ๐ฅ๐ฒ๐ฝ๐ผ๐๐ ๐
Exporting to multiple platforms slows down #gamedevs with broken builds and missing tools ๐ต. W4 Build simplifies releases, automating exports and keeping projects stable. Santiago Vรฉlez shares tips on our blog using #GodotEngine! ๐พ Read more๐:ย https://tinyurl.com/howtogetastablebuild
Always protected with W4 Build ๐ When you export your videogame project without encryption, anyone can read your code.๐ฑ W4 Build automatically encrypts your game files so your work stays safe, secure and ready to ship on #GodotEngine. ๐ฅ Watch how it works:
More than a thousand builds with W4 Build ๐ Thanks for trusting us to keep your game up to date. Every build shows how developers are skipping the manual work and shipping faster with #GodotEngine. This milestone belongs to the #gamedev community. We are proud to power it. Hereโs to the next build.
Deploying your Godot #Godotengine to @itch.ioย o or #Steam? W4 Build deploys successful builds no manual uploads. Trigger deployments, add tags, create shareable links with expiration, or download anytime. ๐ฅ Watch how it works: https://youtu.be/-B7sDz9_9C0
Taking forever to export your #GodotEngine game to multiple platforms? W4 Build uses matrices to automate builds for #Windows, #Linux, #Android & more. Track status, view logs, and trigger builds via cron or webhooks. ๐ฅ Watch how it works: youtu.be/kLjnLYO1wPo
You asked, we built it ๐ Integrating your project with Git providers often resulted in a disarray of passwords and manual steps. With W4 Build, it takes just a few clicks to connect #GitHub or #GitLab and sync your game repo-securely, simplifying your workflow.ย ๐ฅ Watch: https://youtu.be/SDP6Tot0C6g
The #OpenSource advantage ๐ ๏ธ With W4 Build, you can compile custom versions of #GodotEngine,test new features from PRs before they're merged, or strip down templates to make your exports lighter and faster. ๐ฅ Watch how it works: https://youtu.be/lNuNPJFa_vI
Are you a professor using the #GodotEngine in your classroom? Or perhaps you're a student working on a game for your thesis and dreaming of bringing it to consoles? Check out our latest post to learn how you can join the W4 Games Educational Program #GameDeveloper. www.w4games.com/blog/w4-game...
Watch David Snopek and Logan Lang at GodotCon 2025 sharing the latest in XR and Android for Godot. From direct Android binary export in the XR and Android editors to Gradle build support, their talk was packed with updates building on mobile, VR, and AR. www.youtube.com/watch?v=EQPQ...
W4 Games completed a 24,000km trip visiting China and Japan! It was an eye opening experience that left us with even more energy to help #Godot grow everywhere around the world. Read more about our experience here ๐ www.w4games.com/blog/w4-game...
#ChinaJoy showed scale, innovation, and a market shaping the future of publishing. If your game is ready for the next level, entering China with support that understands the local landscape is key. W4 Games can help you take that step! Learn more: https://www.w4games.com/ย #GodotEngine
Jackie Codes knows how tight jam deadlines are. Every second counts! โฑ๏ธThatโs why Logan & David's Godot Wild Jam project is a perfect use case for efficient VR workflows:A #VRGame built entirely inside the #GodotEngine XR app on Meta Quest. Learn more here: https://www.youtube.com/watch?v=6RE8KuCspqw
You can build a Godot #VRGame entirely inside VR. Change my mind ๐ Logan & David made a game without touching a PC ๐ฅ๏ธ #GodotEngine XR MetaToolkit Extension is available on the Meta Quest store. Try it yourself! ๐ Comment if youโve tried it. Watch how:ย https://www.youtube.com/watch?v=6RE8KuCspqw
โ A coffee shop, a VR headset, and the #GodotEngine are all you need to develop a #MetaQuest project? StayAtHomeDev was blown away by how well this setup worked! If you're a #GameDeveloper and want to learn the entire #VRGames process Check out the video here www.youtube.com/watch?v=6RE8...
๐จ Built entirely in VR, no PC required, using #GodotEngine. A game made inside the Godot XR Editor on Meta Quest. Learn how Logan Lang and David Snopek made it with just a headset and the power of open-source tools on a game jam!ย Watch now #GameDeveloper: https://www.youtube.com/watch?v=6RE8KuCspqw
#GodotEngine is becoming a strong choice for large-scale projects like #Battlefield 6! Powering the UGC mode is just the beginning of EA's live service initiative for the series. Read more at Game Developer.