Bart // Vertex Rage

Bart // Vertex Rage

@vertexrage.bsky.social

I'm a solo game dev and 3D generalist. Always learning, building, and sharing the process. My assets & work: https://linktr.ee/vertexrage #IndieDev #SoloDev #b3d #GodotEngine #UE5 #Unity3d #NoAI

3.2K followers1.7K following2K posts

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Hello #PortfolioDay! I'm Bart, 3D hard surface and low poly artists creating game ready, optimized assets. Available for freelance. You can find my asset packs on Fab, Unity Asset Store, and other marketplaces. #gamedev #indiedev

Bart // Vertex Rage reposted

The basic bot is basically done. Below Cycles vs Eevee renders. I love how fast Eevee is, but Cycles looks just so much better... Everything made here in Blender, but I wonder if I should repaint the bot in Painter or Toolbag 🤔 #b3d #blender3d

The basic bot is basically done. Below Cycles vs Eevee renders. I love how fast Eevee is, but Cycles looks just so much better... Everything made here in Blender, but I wonder if I should repaint the bot in Painter or Toolbag 🤔 #b3d #blender3d

Bart // Vertex Rage reposted

just learned ambientCG has blender 5.2 remote asset library (no addon needed) 1k for free, all resolutions if you support on patreon this is cool af

Bart // Vertex Rage reposted

Back to Robotic Planets for a bit of Blender warm-up. Sometimes an unfinished little project is exactly what you need to get the momentum going again. #blender #b3d #gamedev #robot

Keyboard question: I've been using a Razer DeathStalker Essential since 2014 and I really like it, but it's showing its age. Any recommendations for a replacement? My main requirements are flat/quiet keys and a solid integrated palm rest.

After searching around, I'm surprised how little comes close to the old DeathStalker. Looking at Ornata V3, Logitech K280e, Razer Pro Type Ergo (pricey + unsure about split keyboards) and 3Dconnexion Keyboard Pro (unsure about the detached numpad). Any experiences?

Worth it!

Kenney@kenney.nl

Today I woke up and felt like doing something a little crazy. Here it is; Kenney Game Assets All-in-1 is 75% off and just $4.99 for a limited time only ✨ Download everything I've made in a single package! kenney.itch.io/kenney-game-...

Bart // Vertex Rage reposted

Today I woke up and felt like doing something a little crazy. Here it is; Kenney Game Assets All-in-1 is 75% off and just $4.99 for a limited time only ✨ Download everything I've made in a single package! kenney.itch.io/kenney-game-...

futurism.com/artificial-intelligence/economy-ai-generated-value > In the case of CGTrader (...) As 404 Media reports, the marketplace is being flooded by AI-generated assets, representing one in six models - but they only account for only $1 out of every $90 in revenue. #3DArt #NoAI #GameDev #b3d

futurism.comThe Economy Has Spoken: Stuff That's AI-Generated Has Almost Zero Value3D assets marketplace CGTrader is being flooded by AI slop, but nobody is buying it, suggesting AI isn't "repricing the market."

Bart // Vertex Rage reposted

I pretty much have all the content I want for the demo at this point. Planning on releasing it by the end of September so for the next few weeks it's bug fixes, tweaks, and polish! I'll also be updating the playtest version soon with all the new content! So stay tuned! #indiegame #gamedev #darkrooms

store.steampowered.comIncoherence: Dark Rooms on SteamYou awaken in a strange yet familiar room with multiple doors, with no memory of how you got there. As you explore, you discover this place you are trapped in is built from interconnected rooms drawn ...

The latest puzzle I created for my game is turning out great! It dives more into the survival horror aspect of the game, and after putting every piece where it belongs and officially trying it for the first time, it was super fun! Can't wait for everyone to try it! 🤩 #gamedev #indiegame #darkrooms

Bart // Vertex Rage reposted

Age-old modular kit question: where do you place walls relative to the grid: in the middle, inside, or outside and why? Same question for floors and ceilings. #GameDev #EnvironmentArt #LevelDesign #ModularDesign

Age-old modular kit question: where do you place walls relative to the grid: in the middle, inside, or outside and why? Same question for floors and ceilings. #GameDev #EnvironmentArt #LevelDesign #ModularDesign

Bart // Vertex Rage reposted

Been touching grass a lot more lately. Naturally, I couldn't resist taking photos of various things. Now I'm testing how to turn them into materials. This is the first result using Affinity and Substance 3D Sampler. #3DArt #GameArt #Blender3D #Materials #Textures #b3d #indiedev

Bart // Vertex Rage reposted

Continuation of exploration in photo to materials. Checking how it looks in Unreal Engine. #ScreenshotSaturday #GameDev #IndieDev #SoloDev #ue5 #3dart #GameAssets #Materials #Textures

Been touching grass a lot more lately. Naturally, I couldn't resist taking photos of various things. Now I'm testing how to turn them into materials. This is the first result using Affinity and Substance 3D Sampler. #3DArt #GameArt #Blender3D #Materials #Textures #b3d #indiedev

Bart // Vertex Rage reposted

Skyboxes now available ✨ totally free for everyone, for anything (CC0, public domain). Includes 5 skies with instructions on how to use them! kenney.nl/assets/skybo... Please share with your friends 🙇‍♂️

oooh, this is really good guide #UE5 #gamedev

Chris Murphy@highlyspammable.bsky.social

The award for best UE5 dev article that could've been a Star Trek/Hitchikers Guide Crossover is the Temporal Quality Guide. It dives into common levers for TSR, Lumen and general ghosting issues that folks encounter. dev.epicgames.com/community/le...

Bart // Vertex Rage reposted