It was somewhat enjoyable to tinker with Zig, so let's do another day of that! twitch.tv/togglebit #zig
Togglebit
Reverting to n00b status by trying Zig www.twitch.tv/togglebit/ #zig #ziglang #poorlifechoices
It kind of looks like progress! Trad coding a game in Rust right now! Come join me on twitch.tv/togglebit #rust #gamedev
Finally figured out the game I wanna make! Come hang out while I cosplay as a game dev. twitch.tv/togglebit #rust #gamedev
Trying to write an input system without writing a UI library. Most certainly won't be a catastrophe. Come join me over at twitch.tv/togglebit
Custom shaders added, and it took a while. Today we'll do something simpler: circular colliders twitch.tv/togglebit
Ready to start the next project! Last week I did this: www.youtube.com/watch?v=97cD... That introduced many useful features going forward. Today I am coming up with a new idea for my next N day project. Join me on twitch.tv/togglebit
Okay day 5/5 making a game in Rust. Now I wonder if I should start again if I can't finish it. www.twitch.tv/togglebit/
Rust game dev: day 4 / 5 making a card game. There is no way this is going to be an actual game within the next 24 hours! twitch.tv/togglebit
Day 3 / 5 making a card game in Rust. The only thing missing is an actual game, and all the pieces that makes up a game, but other than that we are pretty much there! Also no sound, music, art or code, but that's just a technicality! www.twitch.tv/togglebit/
Yesterday was animations, today I'm going to attempt to wire this together. Day 2/5 making a card game in Rust. Watch the train wreck over at www.twitch.tv/togglebit/ P.s if you missed a stream you can watch the VODs
Adding an animation system to the card game. www.twitch.tv/togglebit/
Day 1 / 5 Making a card game in Rust www.twitch.tv/togglebit/
Writing a tiny (micro) UI lib for a game engine that isn't a game engine (okay, you'll have to unpack that one, I need to get on with it) twitch.tv/togglebit
Too many game ideas! But today I'm adding some UI elements to the engine-not-an-engine project, and I'll be trying to make a small game to test this www.twitch.tv/togglebit/
Last day and I am failing spectacularly at #kenneyjam If you wanna see this train wreck you can join me over at twitch.tv/togglebit
Day 2 of #kenneyjam Woke up and don't love the idea so back to the drawing board? twitch.tv/togglebit
We have a server and we have a client, can we get some connections now? twitch.tv/togglebit www.youtube.com/@togglebuns-...
Network programming for games without any experience in that particular field? Sign me up! * twitch.tv/togglebit * www.youtube.com/@togglebuns-...
Come join me in making a terrible platformer! I got jumping working now I think: www.youtube.com/@togglebuns-... and twitch.tv/togglebit
Back to doing game dev, catch me live at www.youtube.com/@togglebuns-... No engine, going at it with wgpu
Oh Rust, you be fickle sometimes! Today during a live stream I was exploring a lifetime issue, and I came up with this:
At an initial glance it seems like both functions should compile, after all the only difference is that we are returning an alias, right? SPOILER AHEAD: So why does the function returning an alias work while the other one doesn't? The answer can be found here: doc.rust-lang.org/reference/li...
I got fed up with animating code for videos so I wrote Mimic. It plays back code based on simple instructions. crate: crates.io/crates/mimic github: github.com/togglebyte/m...
Togglebit reposted
Zig 0.15.1 is out! https://ziglang.org/download/0.15.1/release-notes.html
Announcing Anathema - A TUI library with a templating system. youtu.be/WmF1f5wWPRE Here are some relevant links: * Git: github.com/togglebyte/a... * The Guide: togglebyte.github.io/anathema-gui... * Live stream (next will be on Monday around 8 am UTC): www.twitch.tv/togglebit/
Trying vibe coding for the first time www.youtube.com/shorts/vzJKP...
🔴 Live: Game engine in Rust! Day 12: Integrating the generic game loop Catch it live on twitch.tv/togglebit | youtube.com/@togglebuns-live #rustlang #gamedev
🔴 Live: Game engine in Rust! Day 11: Figuring out the next step I'm working on a (very simple) game engine in Rust. Today I am recapping where we are and what the next steps will be Catch it live on twitch.tv/togglebit or youtube.com/@togglebuns-... #rustlang #gamedev
Programming Rust on a mobile phone: www.youtube.com/shorts/ifBED...
Playing around with SIMD and Rust over at twitch.tv/togglebit (or youtube.com/@togglebuns-...) #rust
Streaming general programming over at twitch.tv/togglebit Also live on YouTube: youtube.com/@togglebuns-... Come and nerd out with us
What actually happens when you use the "else" in if-else? Have you heard that using "else" is bad? youtube.com/shorts/zsiuv...
Doing some work on my TUI framework: twitch.tv/togglebit | youtube.com/@togglebuns-...
Day 5 (last day!) Working on: Fixing a bug with Anathema Number of interruptions: 0 Did you manage the entire time: yes #focuschallenge
Today in game engine dev: time step Catch it live at twitch.tv/togglebit | youtube.com/@togglebuns-live/live
Day 4 Working on: Fixing my time step Number of interruptions: 0 Did you manage the entire time: yes #focuschallenge
Day 3 Working on: Running Winit in the browser Number of interruptions 0 Did you manage the entire time: yes #focuschallenge
Today in game engine dev: snapshots and server interpolation Catch it live at twitch.tv/togglebit | youtube.com/@togglebuns-live/live
Doing the focus challenge for the next five days. Day 1 Working on: Time step for a game engine Number of interruptions 0 Did you manage the entire time: yes #focuschallenge
Togglebit reposted
Il primo Zig Day di Milano si terra' il 17 Maggio vicino a Porta Garibaldi. L'evento consiste in una giornata intera dedicata alla programmazione collaborativa (quindi non aspettatevi talk), come descritto qui: kristoff.it/blog/zig-day/ Invito: www.meetup.com/it-IT/coding...
Imagine if you girlfriend left you because a website you looked at had an "anime girl": discourse.gnome.org/t/anime-girl...
Today in game engine dev: testing the project structure to see if it makes sense. #rust #gamedev Catch it live over at twitch.tv/togglebit | youtube.com/@togglebuns-...
Working on a game engine in Rust because I was told there wasn't enough of them. #rust #gamedev www.twitch.tv/togglebit/ | www.youtube.com/@togglebuns-...