Thomas Kole
Thomas Kole
@thomaskole.bsky.social
Technical Artist from the Netherlands. Blender, realtime stuff, open-source, etc. tenochtitlan.thomaskole.nl
667 followers93 following112 posts
Thomas Kole reposted
Anthropeum.com · Jun 14 2026 🟩🟩🟩🟨🟩🟦🟩🟩🟩🟩 76,869 · top 4% of players today!
This is from the collection of the Etnografiska museet, Stockholm. Public domain: commons.wikimedia.org/wiki/File:Pa...
The Dutch NatGeo came out too! It has the Mohenjo Daro article in it, kinda cool to read it in my own language. A bit more bts here: www.thomaskole.nl/md_natgeo.html #b3d #blender #archaeology #nationalgeographic
It's out! Download my Cobweb generation and simulation experiment from Gitlab. It should be easy to integrate: it's just a Geometry Nodes setup. Have some fun with it, and let me know if you run into anything. gitlab.com/thomaskole/g... #b3d #blender3d #geometrynodes
Now that it's out I can finally show this: For the May 2026, National Geographic Magazine commissioned three 3D archaeological reconstruction of the Indus valley site Mohenjo Daro www.thomaskole.nl/md_natgeo.html #b3d
For human illustrations I turned to my friend and illustrator Pedro Rafael Mena. With his background in archaeology he was the one to do it, and he added a lot of life to these scenes. www.artstation.com/rafael-mena
Thomas Kole reposted
I have a first working version of Cobwebs up on @blenderartists.org blenderartists.org/t/cobwebs/16... Give it a try, let me know what you think :)
Interested in the method of creating cobwebs in Toy Story 4: research.pixar.com/docs/2019.Si... Trying to replicate this in Geometry Nodes. It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak.
Thomas Kole reposted
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
Thomas Kole reposted
Thomas Kole reposted
The Blender file of the 3D viewer of Tenochtitlan is released. You can download it from the main website. It's like a digital twin, made for tinkering. It has a lighting and material setup to get you started. It renders in both Cycles and EEVEE retratodetenochtitlan.mx #b3d #tenochtitlan #threejs
It's live! My Interactive 3D viewer of Tenochtitlan is available online. Please give it a try and let me know what you think! retratodetenochtitlan.mx #tenochtitlan #cdmx #b3d #threejs
Register here: tenochtitlan.eventbrite.com More info: centroculturadigital.mx/actividad/re...
Thomas Kole reposted