Timo
Timo
@thecurlydev.bsky.social
https://thecurlydev.bio.link Senior Full-Stack Developer | Indie Game Dev Building Destination Empire What a privilege it is to be lost at sea.
156 followers390 following114 posts
After Gamescom 2026 and a few unexpected detours, Destination Empire is finally on Steam. There’s still a lot I want to improve, but it felt like the right time to share it and let people follow the progress. Wishlist: store.steampowered.com/app/4756640/... #GodotEngine #IndieGame #GameDev
Timo reposted
Timo reposted
Just wrapped up my @reactvienna.com talk! My threejs live demo glitched 😅, so I recorded a quick recap starring my shader sidekick, GobGob—this time the ending actually renders. (A few shader effects are not shown in the video, but you’ll get the idea!)
Timo reposted
Timo reposted
Give me all the features
Our first development snapshot for #GodotEngine 4.5 has arrived! The coming of Spring (in the Northern hemisphere) has thawed the thick cover of feature freeze which held many feature PRs in stasis. With a first harvest of ca. 400 PRs, it's time to start testing! godotengine.org/article/dev-...
Timo reposted
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/