Superimposition

Superimposition

@superimposition.bsky.social

Knower of many things, understander of fewer, doer of even less and only skilled in a vanishingly small amount.

78 followers400 following89 posts

In You Can See Everything Nathan Fielder once again demonstrates his master stroke - making himself, and the audience, the subjects of the documentary itself. I should expect it at this point but he gets me every time. Go see it in a packed theater. When the laughs stop, oh boy.

There's a lot to say on the whole Bun zig->rust thing, but all I've got is a profound feeling of how different of a world I live in. It's cool that you can spend $165k and get 3 person-years of effort, but I'm so frugal that when that number had 3 zeroes and nothing worked I'd have bailed

All my experience in the workplace tells me this sort of expenditure of capital and growth of complexity is unsustainable in cost and organizational burden at any cadence. If I decided to blow that amount of money in a week, the number of meetings and cross-checking that would be required, my lord

This is all likely a reflection on the fact that I haven't worked places with a B in the valuation. I've had to be on the wrong side of frugal many times of my career. In my world, the idea of compressing work like this inspires a healthy fear, which I'm interested to grow from.

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Early comments about POST from readers who aren't even my dad "My favorite chapter is Chapter 3, where you bring the receipts that nuke the "10x developer" and "l33tcode" myths from orbit, leaving them both a smoking crater in the ground. ๐Ÿ‘" - Eli Israel ๐Ÿ˜ˆ ๐Ÿ˜ˆ ๐Ÿ˜ˆ ๐Ÿ”ฅ ๐Ÿ”ฅ ๐Ÿ”ฅ www.drcathicks.com#book

drcathicks.comDr. Cat HicksLeading the science of software success
Cat Hicks@grimalkina.bsky.social

My dad: I'm buying your book Me on the phone: I will just bring you a copy My dad: YOU NEED A GUARANTEED SALE. I'M BUYING YOUR BOOK AND SO IS YOUR UNCLE My uncle from the other room: you will sell two books don't turn this down My dad: no one even buys books anymore don't turn this down ๐Ÿฅฒ๐Ÿฅฒ๐Ÿฅฒ

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Sean Klein telling us about how FutureLock could ruin your weekend followed by Sarek Skotรฅm live demoing how Shuttle can catch it in tests. Did he put the live demo for his talk together during the break? ๐Ÿค”

I went to #tokioconf and all I got was a limited edition sticker. And a t shirt. And a ferris. And a bunch of other cool stickers. And some cool talks. And a great workshop. And an excuse to visit Portland. And human connection.

1. Mild surprise that you can get a CNN to process error correction of a result. That's kinda neat, and seems intuitive that it may have a provable loss bound. 2. A vision language model for calibration?????

Reading this again fully rested -- it's a good one! There's always a preposterous abundance of research around, but this is one fun ride

Eugene Vinitsky ๐Ÿ’@eugenevinitsky.bsky.social

www.percepta.ai/blog/can-llm... As a research lark at Percepta, Christos embedded a computer into an LLM, showed that it could solve the hardest Sudokus, and then as a side bonus built an exponentially faster attention

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Silicon Valley, 1990s: Free and open access to all the worldโ€™s knowledge will usher a new utopian age of information! Silicon Valley, 2025:

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A Sharon Begley byline, almost 5 years after her death. Upon hearing the news James Watson had died, a STAT reporter said in our Slack, "I wish I could read what Sharon would have written." Incredible news: Sharon in fact did pre-write a Watson obit. And it is masterful and excoriating. ๐Ÿงช๐Ÿงฌ๐Ÿงซ

statnews.comJames Watson, dead at 97, was a scientific legend and a pariah among his peersJames Watson, the co-discoverer of the structure of DNA who died Thursday at 97, was a scientific legend and a pariah among his peers.

Ran into a GRUB bootloader problem where it takes forever for a system to hit the menu due to the boot disks being last in the order and grub appearing to enumerate them to find its config. Never before have I so quickly reached the end of the internet. I am forsaken. Send help.

Waiting for the final run of GDQ where they beat Super Mario 3 with their eye movements while proving the Riemann hypothesis with one hand and performing all the parts of Motzart's last symphony with their remaining motor faculties.

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13/12 The ultimate lesson I take from all this is that being a truly good DM and Player means being able to clearly and transparently communicate about the table. If that communication doesn't happen, people will never learn advance their skills as players or GMs.

Man, my head turns on this! The other note - a character is more than just a person who had a series of events happen to them. I struggled with that for a while, every character I made was just me with a different backstory.

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11/12 That doesn't mean they're bad players, but it does mean that everyone else at the table needs to facilitate it, which can be quite hard. There is nothing more frustrating than as a player feeling like you cannot do the thing you want to, because of someone else's role-playing choice.

12/12 It is made even worse when that role-playing choice is to be an over-dramatic insular edge-lord that never does anything to help the party or the general quest. I have seen groups disband and have booted players who could not adjust.

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9/12 I designed Farlin to be inherently collaborative, even though he had his own quirks and weirdnesses. I made show those never created tension at the table, but gave the DM and other players opportunity to engage with the character. This is ultimately the lesson of character creation.

10/12 Everyone's first character is a main character. Most players realize what they have done in a few sessions, and adapt. People who do not learn this lesson and continue to make main characters either have phenomenal DMs capable of handling it, or have no or limited table awareness.

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7/12 Thalius was, in a weird way, an investigation into my own mental state at the time, and allowed me to explore it. After a few sessions my DM told me in a very nice way to tone it down, and I realized that as a character all of his quirks made him impossible to play with collaboratively.

8/12 I was playing a solo game at a full table. I adjusted, and eventually retired Thalius after the arc was complete, he now keeps a tavern and we see him every now and then. My next character I realized I wanted to be giving - he was a gnome cleric that heeded a call to adventure by his god.

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5/12 Things like "Secretly a warlock" or "Actually a changeling" can be interesting, but there needs to be more depth. Why are you as a player hiding your identity? Would that reason be interesting to other players? As a DM, I would try to ensure that these questions had satisfying answers.

6/12 The people in improv have this right - keep your characters simple, don't put hats on hats. But it's a rule because EVERYONE PUTS HATS ON HATS, especially when making their first character. My first character was an edgelord tiefling with WAY too much going on.

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3/12 A simple rule - you get 1 layer. You have 1 interesting thing about you from which many facets of your character follow. Learning that layer should allow every other character at the table to meaningfully interact with your character, and create interesting role playing moments.

4/12 This means that trait is one that fosters collaboration - it creates opportunity for everyone at the table to role play. Traits that hide information are extremely hard to execute in a way that is satisfying to the table, and require really skilled players and DMs to make work.

2/12 I've been playing DnD since grade school, and am a forever DM (as is my lineage) and character creation alone is a massive weed-out for players who won't be a good fit, and when you create communication expectations for a group.

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