Martin Vestergaard Madsen reposted
Martin Vestergaard Madsen
Martin Vestergaard Madsen
@subtilicus.bsky.social
Technical Art Director, Stealth Mode 23 years in games. Dane, living in Sweden. Formerly Unity Technologies : FPS Sample, Megacity & DOTS. Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
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Martin Vestergaard Madsen reposted
Very neat novel dithering approach by former colleague Rune Skovbo, I’m sure it will find cool uses beyond simple shape shading. youtu.be/HPqGaIMVuLs
Martin Vestergaard Madsen reposted
Martin Vestergaard Madsen reposted
The Graphics Programming Conference released a bunch of great talks on Youtube yesterday. Really enjoying the Tiny Glades talk! 🤩 www.youtube.com/@GraphicsPro...
Martin Vestergaard Madsen reposted
Martin Vestergaard Madsen reposted
Martin Vestergaard Madsen reposted
Testing the new collision's features in VFX Graph, I made this cheap Katamary sample. Meshes are GPU particles, that stick and orient to the sphere. The Collider radius is driven by the sticky particle count stored in a tiny buffer. Thanks @shadi3st.bsky.social for the help on particle's orient.😁
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