Targa - Wishlist Echoes of Aromia!

Targa - Wishlist Echoes of Aromia!

@studiotarga.bsky.social

I do a little bit of everything, Pixel art, TCG alters, you name it! Recently absorbed into making my own RPG so follow for updates on that! Check out all my stuff! https://linktr.ee/nighttarga

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Playstats for echoes of Aomia so far, with all the folks trying out the demo for next fest, it looks like the median playtime fell from 44 to 33 minutes, but we're still above average! with 1 third having played over an hour, and 19% over two hours, finishing the demo!

I had to edit this post real quick. Not even an hour after i noticed we broke 1k, we broke 1.1k, then 1.2k, then i thought to myself, i'm going to bed. And today i woke up to see it was not a dream, we really did pass a huge milestone, thank you so much! #gamedev #indiedev

I'm still in awe, I posted celebrating 900 earlier, and then i come back just a little bit later to find out we rocketed just past 1000. I am so incredibly thankful for everyone who has wishlisted and supported us in this journey! Truly, thank you all so much!

Now onto polishing the visuals, the guard's detection radiuses will show up if you get close, + a small little grace range before you're fully caught. The hardest part is actually making a difficult gauntlet, i am NOT good at level design #Gamedev #indiedev

50 wishlists out of nowhere today pushed the dial past 800, Whoever you are, thank you so much! It was a pipedream going into next fest with 400, and yet the dial keeps ticking new highs i never thought possible. Thank you! #gamedev #indiedev

A crapload of unity plugins later, and i think i've finally figured out how to easily import localizations. The hardest part was re-doing all the text objects so i could have them dynamically size themselves to support languages with large fonts! #gamedev #indiedev

Finaly tackling localization! This one's a pain so far, finding all my UI that needs translation has been slow. Starting with the Portuguese translation myself to test and then time to find folks to help with other languages and fonts that support special characters #gamedev #indiedev

100 total players with a nearly hour median time played! While it's not as glamorous as a number as i see some accounts boast about, i'm still quite happy with it. for a demo with about 2-3 hours of content, players enjoying it enough to play an hour average? hell yeah.

More content!!! The demo is already well over two hours long in terms of content, so what do i do? That's right, more content! I'm adding halberds with the next update. A new weapon type for sentinels that trades the shield's high armor for extra range. #gamedev #indiedev

Two weeks ago i posted about being at 600 wishlists, today we hit 700! Thank you so much for all your support, and thank you to all who have played the demo and left reviews! Onwards to 800! With lovely soyjacks by @DragonsnapArt, our portrait artist. #gamedev #indiedev