spencer chang
spencer chang
@spencer.place
software you can touch artist, engineer, toymaker 🌐 spencer.place (home) 🧭 wewere.online (a game across the internet) 🛝 playhtml.fun (turn any website into a public space) 📱 shrine.computer (interactive sculpture protocol) 🥠 internetsculptures.com (shop)
2.4K followers363 following1.1K posts
ever wondered what your browsing looks like? collect your internet scraps as you browse, now on wewere.online !
"i'm in!" pretty happy with this one, ft. train photos from Daniel Lawrence Lu, blurry temu, and are.na
thinking a lot about this last space with playhtml.fun & how we can take advantage of existing contextual existence in our normal browsing of the web has anyone mapped out all these different angles of social media trying to think of what the axes are… public vs private global vs contextual?
the most interesting (and under-explored) design spaces to me right now are: "structured" public conversation (meaning scope/locality but still public) flexible spectrum of visibility but usable. Livejournal was the best at this IMO
new interview about my practice with CultureHub! i talk about technology as a medium for possibility, making infrastructure for collective play, and the winding process of creativity www.culturehub.org/read/scribbl...
spencer chang reposted
my favorite time of the year is here! tiny awards is open for voting again featuring a handful of really beautiful, fun websites take a moment to explore and consider voting for my website alive internet theory :) tinyawards.net/vote/
really good research from @newpublic.org ! i think the internet will become more important as an open and connected space as more bots / AI use it we go to our neighborhood shops even though we have amazon we will still browse the web even after you never have to newpublic.org/afterthefeed
im thinking of throwing a special event on playhtml.fun to celebrate its 3-year anniversary where we can eat cake together, blow and pop balloons, etc. what other fun classic party things should i add?
try it out here! still quite early and may have NSFW links.. wewere.online/commute
spencer chang reposted
Two big announcements: 1. I'm looking for my next job. 2. My website is now one of the most "Atmospheric" websites to date, going beyond just @standard.site to include @teal.fm, @anisota.net, custom lexicons, a status bar, data inspector, and more. If you want to work together, get in touch!
spencer chang reposted
New from me on Constraint Systems: Branch - A collaborative collage of tree and branch photos. Take a photo and trace the flow to add to a branch. branch.constraint.systems
hi! are you creative, technical, or love telling stories? i'm hiring an assistant / apprentice to help me this fall with my projects designing it as the thing i would've wanted 4 years ago when i started mixing art, software, and sculpture learn more spencer.place/help-2026/
spencer chang reposted
how else might the web be social? really enjoying this @sfpc.study session on building benches for the web with @spencer.place & @munusshih.bsky.social! ✨🪭🪑🌌💜 sfpc.study/sessions/sum...
class 1 of building benches on the web done 🥺 cant believe we will have 50 ppl making new weird social spaces on top of playhtml
spencer chang reposted
class 2 of building benches on the web! great discussion of @kissane.myatproto.social 's www.wrecka.ge/against-the-... and how we can build social spaces that are accessible and open but avoid context collapse to preserve intimacy and safety
spencer chang reposted
(re-)introducing ✨ Emoji Stats for Bluesky ✨ now 100% backfilled!! (and capable of historical analytics down to the hour) technical details and war story below emojistats.at
veryyyyy sick
PSA Anisota is no longer a Bluesky client, it is an Atmosphere client. You can publish directly to @grain.social + @leaflet.pub / @standard.site among many other things. You can also cast, craft, & share Spells. There's a new way to engage called Post Poetry. + alt text generation. So much more!
this month is the 3-year anniversary of playhtml.fun ! now powers thousands of tiny social spaces with active playing, making, & sharing every day realtime, persistent interactivity in a few lines of code, no server needed! fighting for a more alive, inhabited public internet