sparth

sparth

@sparth.bsky.social

Art Direction. Formerly: Meta, Tencent, Microsoft, IDSoftware, Ubisoft, Halo Infinite Art Director, Halo 5, Halo 4, Prince of Persia, Assassin's Creed, RAGE, Author of the STRUCTURA Art Books.

15.5K followers367 following100 posts

architecture blurbs. paper line drawings as a base. lower left squares were sketched on postit notes. some sketches are from 2025.

I haven't done shading in my sketches for more than 25 years. Always felt like it could put the lines at risk of becoming unreadable. It is strange how we creatively change over time.

wow new art. honestly I have no idea how this one survived, with a power outage literally 10 minutes before I was done, which eradicated 5 crucial layers.

real paper doodles. different pens. I'm ashamed to admit that often the 5 bucks cheap one can compete with premium ink pens. To a certain degree, it's just not about the pen.

First test done with this awesome iPad Feather3d app. I admit having way too much fun there, especially for imaginary architecture layouts. It's also super pleasant to try the surfacing features and patterns. A small learning curve, but once it clicks, everything starts to make sense. #feather3d

i will indeed be in Paris for IAMAG 2025. it will be an honor to discuss concept art related topics and move this art needle forward during this awesome event.

IAMAG@iamag.bsky.social

Excited to welcome back Nicolas Sparth Bouvier at IAMAG Master Classes 25 : itsartm.ag/4g8XHFx