Alex 'Sonius' PG

Alex 'Sonius' PG

@sonucais.joycot.com

πŸ‡ͺπŸ‡Έ Zaragoza 🍰 June 15th, 1990 🍍 He/Him βš™οΈ I create low-resolution 2D games in Flash 🦐 Developer, musician and retro pixel artist πŸ“’ Game announcements at @joycot.com 🎎 Posts are in ENGLISH and SPANISH πŸ“š Even more at beacons.ai/sonucais

1.4K followers326 following2.5K posts

Step by step. Using github.com/whylurking/I... as a reference...

Alex 'Sonius' PG@sonucais.joycot.com

πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€

Ay Dios, gente diciendo que odia la IA y al mismo tiempo amando el hackeo de Switch 2 y que no pueden esperar a que haya ya un emulador. SabΓ©is que esas 2 opiniones no son compatibles, verdad? MΓ‘s que nada porque se ha usado IA para hackear y el primer emulador que saldrΓ‘ lo harΓ‘n con IA 99% seguro.

Alex 'Sonius' PG reposted

Gameoverse is GREENLIT FOR FULL PRODUCTION! The 8-episode season begins in May 2027

Alex 'Sonius' PG reposted

And just like that Switch 2 has a jailbreak! Day Zero stuff but when people asked "when is a Switch 2 exploit coming"...mark it on your calendar! Switch 2 recomps when? 🀣 (note: this is truly day zero stuff) youtu.be/haC2PdTriOo #gaming #gamingnews #Switch2

Alex 'Sonius' PG reposted

Inexplicablemente nadie estΓ‘ hablando de ello en Bluesky, pero acaba de salir el primer exploit pΓΊblico para ejecutar homebrew, dumpear y modificar juegos en la Switch 2, ns2jb por pepsipu pepsipu.com/blog/2026-10...

Alex 'Sonius' PG reposted

La comunidad de Reviviendo en Castellano (residentdoblaje) ha anunciado que publicarΓ‘ un doblaje castellano de la OVA de Sonic no oficial, con las voces originales de Sonic y Tails en las series clΓ‘sicas de los 90, Rafael Naranjo jr y Chelo Vivares

πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€

reddit.comFrom the decomps community on Reddit: IsaacRecomp: The Binding of Isaac (Flash) como recomp nativa en C++ β€” 60 fps, 1080p/4K nativos, Windows/Linux/SwitchExplore this post and more from the decomps community

Alex 'Sonius' PG reposted

⚠️ A massive leak containing model sheets, puppet rigs, storyboards, and other materials from Cartoon Network shows have been spread on the internet. Fans are speculating that the Skydance merger (as Paramount’s content is very notorious of getting leaked) was the cause.

Alex 'Sonius' PG reposted

One of the most iconic and and infamous characteristics of the #VirtualBoy is undoubtedly it's red and black look. Changing the color palette helps, but here is a new #emulator that adds full color support! "VBoy Color" github.com/yuk27/VBoyCo... #Nintendo #gaming #retrogaming #retrogames

I've been some time working on something that still is almost nothing, but hope some day I can share it to the world. The idea came back then when Flash EOL back in 2017, but I wasn't able to build it. Now... Lots of interesting things happened since then (JPEXS, Ruffle, LLMs, SFML 3, Python)

Alex 'Sonius' PG reposted

πŸ„β€SPOOKY MONTH: THE WACKY WICKED WOODSπŸ„ youtu.be/ErOgqBb1sUc πŸŒ³πŸŒ³πŸŒ³πŸ„πŸŒ³πŸšοΈπŸͺΎπŸŒ³πŸ„πŸŒ³πŸŒ³πŸ’€πŸŽƒπŸ’›πŸ§’🧒🧒🌳🌳🌳

So, I'm making a JSFL script that makes a MovieClip with 360 frames of a rotating gray cube with shadows. The idea is to have 360 MovieClips and render voxels somehow?

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So, I'm making a JSFL script that makes a MovieClip with 360 frames of a rotating gray cube with shadows. The idea is to have 360 MovieClips and render voxels somehow?

View full thread

So, I'm making a JSFL script that makes a MovieClip with 360 frames of a rotating gray cube with shadows. The idea is to have 360 MovieClips and render voxels somehow?

Flash is single-threaded. If you use Ruffle, ActionScript will still be single-threaded. What you have to do is to calculate those things in JavaScript, Flash only needs to call a function in JS and receive the answer.