Captain McSpacebiff

Captain McSpacebiff

@skunkdev.bsky.social

Two gamedevs from the swamps of Florida Captain McSpacebiff: FPS/3rd Person Brawler More from Skunkape Interactive: https://skunkdev.com/

54 followers16 following199 posts

General layout is done Just needs a small cover and detail pass and it'll be ready for testing! #gamedev #indiedev #pvp #gameart #halo3 #halo

Captain McSpacebiff@skunkdev.bsky.social

Remaking an old Halo 3 forge map I made back in 2009 as a PvP map in our game If younger me could see this he'd flip haha #gamedev #indiedev #gameart #halo3

Lava PvP map is coming along nicely Might even be ready for testing soon #gamedev #indiedev #gameart #pvp

Captain McSpacebiff@skunkdev.bsky.social

Remaking an old Halo 3 forge map I made back in 2009 as a PvP map in our game If younger me could see this he'd flip haha #gamedev #indiedev #gameart #halo3

Someone on Reddit said our game isn't a real arena shooter if it didn't have strafe jumping Personally I don't agree with that but... Our game does have Strafe Jumping (I'm just very bad at it) #gamedev #indiedev #boomershooter #movementshooter #pvp

Working on a wallpaper/pitchdeck slide for our enemies Which do y'all think looks better? A. Solid background B. Dotted background #gamedev #gameart #showmesunday #indiedev #characterart

One of the most important aspects of character/enemy design is having distinct readable silhouettes Idk about y'all... But I think we nailed it #gamedev #indiedev #gameart #characterdesign #screenshotsaturday

Still really happy with how the Soviet Moonion Drone turned out Integrating the Beam Weapon into the Drone's core design was tricky but worth it #gamedev #indiegame #screenshotsaturday

(Colonist Kyle | Hotdog Problems) Still one of my favorite quests we've made One of the best perks of being indie is just being able to slap in the weirdest ideas #gamedev #indiedev #indiegame #gameart

After much pontificating we've decided to resurrect our Double Barrel fold over Quad Shotgun for Captain McSpacebiff Here's a look at the initial concept (Stay tuned for the final model) #gamedev #indiedev #conceptart #gameart

Turns out writing about yourself is difficult... #gamedev #indiedev #pitchyourgame

Captain McSpacebiff@skunkdev.bsky.social

Working on a backround for our "Meet the Team" slide in our pitchdeck Probably going to have our names just above the skeletons #gamedev #indiedev #gameart #pitchyourgame

Been working on some pitchdeck slides... It is way more work than I remembered Trying to boil an entire game down to a few slides is tough work #gamedev #indiedev #indiegame #pitchyourgame

Our 2 man team has been cooking up a FPS/3rd person brawler hybrid Gameplay inspired by classic Bungie games like Halo & Oni, but with stylistic influences from retro sci-fi pulp comics If you're a fan of 2000's games be sure to check it out! #gamedev #indiedev #indiegame #halo #bungie #oni

Finally finished the vertical poster for our game Captain McSpacebiff Took a lot of work to get looking right But over all I think it's convention ready! #gamedev #indiegame #gameart #coverart #indiedev #conceptart