Michael Kramer

Michael Kramer

@siosphere.com

Software Engineer. Indie Game Developer. 3D Modeler, Animator, Composer, Writer...

50 followers54 following67 posts

Some early animation for one of my creatures. Still rough, but not too bad. But I’ve got a good pipeline setup in Houdini to rig these 2D characters from my artist now. #playdate #veros #indiegame #indiedev

Melee class’ crank mechanic charges a damage boost. You get more segments (and thus more damage) as you level. Also spent a long time tracking down some performance issues, drawRotatedBitmap is way more costly than it should be…. #playdate #indiedev #indiegame

The Resonance Shrine, an area where you can upgrade your skills, save your game and more. Still a work in progress but I’m liking the effect of getting into it. #playdate #indiedev #indiegame

Working on a little game for my #playdate Just an arpg set in the same universe as my Godot game. I’m liking how it is looking. #indiedev #indiegame

Been working on #Houdini / #godotengine integrations. The Houdini Engine integration is supporting marshalling geo in/out and most params. Here I got VATs working for rigid body, soft body, and fluids. #indiegame #gamedev

Terrain scattering in Godot Engine. Started on my custom terrain streaming system, chunks the world into cells, and can dynamically load as the player traverses. Additionally points are baked per cell and async load in nodes/scenes/instances. #indiedev #indiegame #godot #godotengine

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 20: Broken Age #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 19: Final Fantasy XVI #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 18: Stray #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 17: Kings Quest V #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 16: Wolfenstein 3D #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 15: Alan Wake #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 14: Loom #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 13: Celeste #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 12: Child of Light #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 11: Returnal #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 10: Primordia #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 9: Tearaway: Unfolded #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 8: Inside #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 7: Dragon Age Inquisition #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 6: Warcraft III #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 5: Ni No Kuni #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 4: Final Fantasy X #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 3: Death Gate #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 2: Life Is Strange #GameChallenge #Games #GameDev #indiedev

The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. Day 1: Monkey Island #GameChallenge #Games #GameDev #indiedev

I’m an #indiegame dev looking for help building out the #narrative of my #RPG. I can pay a little (self funded…) I have the base story and some main beats, but looking for help in world building, quest writing, connecting beats together, etc. if interested, DM me a sample, and what you’d charge

How do you get funding for a new game studio? Like honestly, not a few thousand here and there, but enough to hire people full time for years to make a game. #gamedevelopment #indiegames

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