I posted a detailed writeup about the Cave Guwange #arcade board I recently repaired. Ultimately, it only needed the solder on several parts redone, but it was an interesting adventure nevertheless. jammarcade.net/cave-guwange...
ShootTheCore
ShootTheCore
@shootthecore.tech
Video games! My retro video game repair logs, video tutorials and written materials are collected at https://shootthecore.tech
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This Guwange board just keeps throwing curveballs. I reflowed the solder on the background tile ROMs and that fixed the problem with the addressing on the background of the Character Select screen. But there’s still something wrong with the screen transitions.
I was feeling pretty good about repairing this Cave Guwange #arcade board that had lines through the sprites. After reflowing the 013 custom, line buffer RAM chips, and sprite ROMs, it was looking clean. But … there’s still an addressing issue with some background tiles! 😑
@aergan.com I removed U10103, cleaned everything up, & reinstalled it; transition stayed the same. No loose legs on the custom that drives it.I played through the entire game & didn’t see problems. So I checked 3 YouTube videos & they all show the same.Is the game *supposed* to transition this way?!
Here’s another update on this faulty Namco System 2 board - this time with far too many details on diagnosing TTL logic parts and a bit of ROM hacking. shootthecore.tech/repair/namco...
More light reading for arcade repair fans! In-progress report on a Namco System 2 where 11 games run perfectly, but 3 hang at startup. Isolated the fault to the Video board, ruled out socketed chips, and spent way too much time chasing a GAL red herring! tinyurl.com/sat8hhf5
More light reading for arcade repair fans! In-progress report on a Namco System 2 where 11 games run perfectly, but 3 hang at startup. Isolated the fault to the Video board, ruled out socketed chips, and spent way too much time chasing a GAL red herring! tinyurl.com/sat8hhf5
Repaired a Cave CV1000 #arcade board with faulty color amps, resulting in a dim picture with a yellow tinge. Thankfully, the amps are off-the-shelf parts, and one swap later, now the image is bright, colorful and tinge-free. Detailed write up at jammarcade.net/cave-cv1000-...
I fixed up an Arika Fighting Layer #arcade board running on Namco System 12 hardware this weekend. It started up with a scary FIRST POWER ON DATA ERROR message, but replacing the RTC chip sorted it out. Full writeup at jammarcade.net/fighting-layer
ShootTheCore reposted
I radically improved arcadeRTFM.com this week. It's now a fully indexed archive of arcade repair/operator manuals plus schematics. It has details for 7,800+ arcade machines and 2,400+ manuals. You can search by game, manufacturer, year or even chip! Share it wherever you think it might be useful.
I finally sorted out the remaining issues with the sound on this Golden Axe 2 Revenge of Death Adder #arcade board. Detailed writeup at jammarcade.net/golden-axe-i...
I just published a detailed writeup of this repair on JammaArcade. jammarcade.net/seibu-kaihat...
A busy evening tonight repairing both a Seibu Kaihatsu SPI #arcade board and Raiden Fighters 2 cart. SPI Revive by Trap15 brought the SPI board back, and reflowing the solder on several SMD ROMs fixed the jailbar graphic corruption in RF2.
I thought I was done with this Sega System 32 #arcade board but playtesting revealed that it would still freeze up periodically. It seems that another TTL clock buffer just to the left of the one I just replaced is bad as well - I even cross-tested it with two testers to be sure. Very strange. 😑
I got a dead Sega System 32 #arcade board up and running again yesterday. Culprit was a dead TTL clock buffer chip. Full writeup on the diagnosis coming soon.
If anyone likes hearing me lecture on arcade boards, I just posted a 45 minute tutorial video on installing the new Darksoft Namco System 2 Multi kit. youtu.be/x3UTDccPb5g?...
I'm getting back to work on backlogged arcade board repairs. Latest is an Irem M92 with bent pins on the GA22 chip. It took 20 minutes under the microscope with sewing needles and desoldering braid to straighten the legs. Resoldered legs to pads, confirmed connections, and the board works perfectly.
Another Last Second Save for Random Game Saturday! This time it’s the Famicom/NES shmup Gun-Nac. Developed by Compile, it’s no surprise that it’s a quality game, but more importantly you pilot a robotic rabbit, which places it in a Hall of Honor alongside Jumping Flash and Rabio Lepus.
For random game Saturday it's Time Cruise II! The sequel to a game that never came out! The game got localized simply as Time Cruise outside of Japan, which makes a lot more sense. It's an okay fantasy pinball game but it's no Devil's or Alien Crush.
For my Random Game Saturday, it’s the PC Engine port of Taito’s Jigoku Meguri - aka Bonze Adventure. Play a priest battling your way through haunted graveyards to take on a demon king. Overall, it plays a bit like Ghosts N Goblins and the PCE port is quality.
It's random game Saturday! Here's my copy of Demon's Souls. Any journalist of a certain vintage will have a lot of atlus games with this presentation.