Seth

Seth

@sethbb.bsky.social

pixel artist

370 followers463 following101 posts

caves of qud

Pueraria suffocata, known as smotherwort, is the fastest-growing species of plant. This vine of the kudzu family can, under ideal conditions, spread 10 meters per day. People living in areas where this species is invasive are advised to close their windows at night to avoid accidental asphyxiation.

Seth reposted

Here's some footage of the start of the game and hacking into a terminal to turn on the elevator that will bring you into the facility proper.

Dana@danarama.bsky.social

The hacking mini-game is essentially a typing game. (My logic being that in movies, the best hacker is the fastest typist...) So, to hack a terminal you need to pass a short typing test. (To hack robots you'll be in a typing race against their defensive software)

Seth reposted

Seth reposted

I guess you could make the arguement that I'm a game dev! Here's my traditional roguelike, Delve! Most of the engine is written in pure C# and I'm using raylib for low-level drawing. #screenshotsaturday #indiegames

Kylie@kymira.ca

Game devs! Share your game engine and 3 screenshots of your game! ๐Ÿ‘พ Love in the Time of Spellphage, made in Ren'py. Also made just this January but it feels like ages ago ๐Ÿซฃ #screenshotsaturday #indiegames

Added some animated water and fire tiles to 32rogues, along with new items, dungeon tiles, and lots of palette swaps of weapons and other equipment. #roguelike #pixelart

Added some animated water and fire tiles to 32rogues, along with new items, dungeon tiles, and lots of palette swaps of weapons and other equipment. #roguelike #pixelart

Seth reposted

Hi all! I've officially begun public playtesting for Alchemist's Alcove, a traditional roguelike where you craft spells and tools with the remains of your fallen enemies! I'd love to get your feedback, so feel free to check it out here! ๐Ÿ‘‡ fartfish.itch.io/alchemists-a...

fartfish.itch.ioAlchemist's Alcove (Public Playtest) by FartFishAlchemist's Alcove is a traditional roguelike where you craft spells and tools using the remains of your enemies!

Seth reposted

I just released PixeLike II, the Roguelike Starter Pack! It's an asset with everything you'll need to get started making a roguelike, or even an RPG! If there's anything you'd like to see added, please let me know! ____ #gamedev #pixelart

Seth reposted

Bacahorse > Hunger Troops designed for Songs of Conquest Vanir Faction. Early concepts and ingame animations by Emanu Garnheim. Then rendered on top by me. #pixelart #gamedev