Samprisho

Samprisho

@samprisho.bsky.social

Game developer, I'm into writing, drawing, 3D Modeling, game design theory and programming. I’m also into psych. Currently use Godot as main game dev framework Current project: https://bsky.app/profile/did:plc:os5dbl2jwwqehfw7pmq7np4q/feed/aaapmkzyo7hhg

200 followers297 following165 posts

Pinned

To be clear, I plan to use this account as personal journal for my art side of stuff (drawing, 3D modeling, writing, etc.) I firmly believe that people should do extensive research on sensitive topics before giving opinions, which I don't do often, meaning you prob won't catch me being political.

I love my family, I just don’t want to be around them. Like, I would love to work on family projects, but being around them is exhausting ykwim? I do care, it’s just that I don’t want to strain myself to show up with a mask just to make them happy with me.

Samprisho reposted

We thought fireballs would add challenge. Turns out, they just add barbecue. Don’t forget to play our free demo on Steam at Courage Cologne before you get burned online! #indiegamedev #gamedev #indiedev #devcom #playcosmicrace #cosmicrace #couragecologne #Gamescom #Trailertuesday

A while ago, I finally figured out responsive, server authoritative, AND smooth, client-side predicted multiplayer first person shooter movement using UDPPacket peers. (Rolls off the tongue doesn’t it?) This took so long (3-4 months) to grasp and implement on my own, I’m so proud of myself.

This tutorial probably gonna be straight hot ass as it’s gonna be my first video, but I’ll do my best on it. This is also a good time to tell ya’ll that I’m just a novice when it comes to net-code programming, but I didn’t see a tutorial on it for Godot, and I wanna be the first.

Samprisho reposted

Cat-girl Nyra feared water but dove to save a sinking toy. There, she met Taro, a turtle-boy who gently taught her to float and play beneath the waves. Soon, her fear faded, replaced by a joyful bond. #dnd #ttrpg #gaming #mtg

Samprisho reposted

Samprisho reposted

Hire me for: Narrative design Game Writing Localization Audiodrama scripts Developmental Editing Consulting Research VA casting/direction Weird little spreadsheets Retrogaming Reviews Podcast Hosting Godot Tutorial Writing Showrunning Ephemera Narrative Analysis Anything really, I need work

Hey, it's been a long while, life happened. I've been working on this three.js project of mine, it's an endless, StarFox 64 clone where you are a ship...and you shoot stuff...featuring Barrel Rolls. I have named it #Homebase. Stay tuned

Samprisho reposted

I've been waiting for this day to finally come

bit@bit-uint32.bsky.social

Why would anybody use Bluesky? You can't even post the Shadow the Hedgehog (2005) opening ffs

Guys, seriously, like for REAL for real, listen to this guy. Piracy is very very VERY bad!!!! ❌❌❌ If you pirate Adobe, a very humble small business, I’ll clobber you! 😤😤😤

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Samprisho reposted

Got clock & UART peripherals hooked up to the VM (still need to figure out clock interrupts though). Probably time to start looking into some kind of baremetal ARM Rust toolchain so I can write higher level code instead of manually plugging in assembled bytecode lmao github.com/GlaireDagger...

github.comGitHub - GlaireDaggers/NyxBox: Emulator for a hypothetical Y2K-era game console with a feature set similar to DreamBoxEmulator for a hypothetical Y2K-era game console with a feature set similar to DreamBox - GlaireDaggers/NyxBox