Rokojori
Rokojori
@rokojori.com
๐ฎ Hi, your solo game dev from Berlin ๐ค Developing the Rokojori Action Library for Godot โจ๏ธ https://rokojori.com/en/labs/rokojori-action-library/overview [ Looking/Open for Jobs/Projects ]
690 followers980 following589 posts
It's finally online! My talk about actions, vfx and more is now on YouTube. Please watch and share! ๐ It was so nice to give a talk, thanks a lot to the whole GodotCon team and visitors โค๏ธ @godotengine.org #godot #godotengine #gamedev #indiedev #indiegamedev #vfx m.youtube.com/watch?v=hOh7...
This mini PBR painter was done with the help of @mux213.bsky.social's example project. The source of my project (ported C# version with UI)and the link to the original (GDScript) can be found at github: github.com/Rokojori/dra... #godot #godotengine #gamedev #indiedev #indiegamedev
So I did my duty and tested Godot 4.7 RC1 and it might got out of control. I can confirm, drawable textures work and they also work with C# ๐๐ Watch my unholy list of plushies... ๐ ๐ฅ #godotengine #godot #gamedev #indiedev #indiegamedev
Whoop whoop! v0.6 is here! ROKOJORI ACTION CORE is WIP, auto-transpiling from C# to GDScript! Also: Refactoring, LineVFX, UI Variables... Read more in the blog: rokojori.com/en/news/blog... #godotengine #godot #gamedev #indiedev #indiegamedev #addon
Hello amaze visitors! I hope you enjoy the incredible amaze festival! โจ Have no plans yet from 19h-22h? Join our Berlin Godot Meetup at c-base! It's free and everyone can join, being late is fine. #amaze2026 #playfulmedia #amazeberlin #amaze rokojori.com/en/news/even...
Rokojori reposted
Saftladen will be showcasing a bunch of projects at A MAZE. I won't be at the table all the time but I will be at the festival every day โ feel free to come talk to me if you're interesting in joining our collective & co-working space or if you want to start something similar in your area ๐
. @amazefest.bsky.social is taking place on May 13-16! We'll be present in the Village area with a selection of 13 (!) projects, including: ๐ธ @ohapollogame.bsky.social ๐ธ GARBAGE COUNTRY by @noio.games ๐ธ Big Dig by @hjalte.bsky.social & @danschumacher.bsky.social ๐ธ @roguevoltage.bsky.social
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Omg! #gamedev #indiedev #indiegame
Rogue Voltage, the Engineering Roguelike, will launch into Version 1.0 on May 1st ๐ Wire circuits to build combos ๐๏ธ Construct crazy machines โก๏ธ Satisfying chain reactions 6 years in development, 2 years in Early Access (93% positive). Feel free to share and RT. Thanks so much for your support!
Busy preparing slides for GodotCon 2026! ๐ @godotcon.bsky.social Thanks for the chance to talk about the library and the action concept. Very excited, I hope I'll see you there ๐ (mascot/orignal cover art by @heytibo.bsky.social ) #godotengine #godot #gamedev #indiedev #indiegame #godotcon
In Germany we would call this ๐ญ Wรผrschdle-Tech ^^ but I think LineVFX is also fine ๐ Upcoming feature for v0.6 :) Render-stress-testing with the trail follow mode, GPU mesh deform with rational bezier interpolation and auto orientation #godot #GodotEngine #vfx #indiedev #indiegamedev #gamedev
Need some juice? ๐๐ฅญ๐๐๐๐ซ๐ One of the main reason why actions in the Rokojori Action Library exist ^^ All actions can be played back and tested directly in the editor ^^ Wrote also a small tutorial about it: rokojori.com/en/labs/roko... #godot #GodotEngine #vfx #indiedev #indiegamedev #gamedev
Need something new (but an old technique)? Rokojori Action Library v0.5 released! ๐ฑ I created a tutorial for the mesh based FlareVFX and which layers are used - with nice previews ๐ Read more on the blog: rokojori.com/en/news/blog... #godot #godotengine #vfx #indiedev #indiegamedev #gamedev
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Today I have to ask for your help if possible, unfortunately we were hit by Vet urgency yesterday while our house income still on standby but hopefully getting better in the upcoming months, but for today every little coin could really give us a hand, thank u โค๏ธ ko-fi.com/aenderlara
Subtile, elegant, artistic ^^ AGRRO RAINBOW ๐๐ฅ Animatable Gradient Fog - The last effect for the Rokojori Action Library v0.4. All about compositor effects, at least 40 of them, check the blog: rokojori.com/en/news/blog... #godot #godotengine #indiegamedev #gamedev #vfx #compositoreffect
And... where's my coffee, @fabimakesgames.bsky.social? โ community.rokojori.com/Rokojori/rok... Pretty cool Godot meetup, yesterday! Thanks to all! @godot-berlin.bsky.social @berlingamescene.bsky.social @jupiter.blue @cylowen.bsky.social @carni.bsky.social (We need a better bsky list ๐ )
This really hit me ๐น I'm usually the one, telling people to use hull outlines, but this outline filter (compositor effect) looks soooo pretty ๐ The behaviour in the distance and the low fps wiggle... Releasing v0.4 in two days :) #godot #godotengine #indiedev #gamedev #vfx #filter #indiegamedev
Thanks to @hexaquo.at again :) Had the idea for seperating the streaks by checking the fancy lens-flare-effect repo.
Happy 2026! I hope you had a very good night! My wishes for this year ^^ โจ๏ธ๐ - set my ea game (unity ๐ช) to released finally - don't create a new game - create lots of features for my godot library - create lots of tiny, cool godot prototypes ๐ฎ๐ช๐งธ๐ฒ #newyear #indiedev #gamedev #godot
Update v0.3! Oh, this took a while... Kid & wife & I have been sick for ages. ๐ค But... It's here now! ๐ I hope you have time during the holidays to try it out ^^ ๐ Includes WinterTales, all its components, wipes & flares. More on the blog. #godot #godotengine #gamedev #indiegamedev #indiedev
Sometimes it would be nice to switch seasons, right ? โ๏ธ๐ฒโจ๐ WinterTales will be the first demo project for the Rokojori Action Library for Godot - free and open source ๐ช What do you think? How would you do the transitions? #Godot #GodotEngine #IndieGameDev #GameDev #IndieDev #Winter #Spring
Here's the link for the new and updated tutorials: rokojori.com/en/labs/godo... #Godot #GodotEngine #GameDev #IndieDev #IndieGameDev #Tutorials
Rokojori reposted
On my way home from #GodotFest. Thanks so much to everyone for this incredible event! Hope to see you all again soon :) My presentation on foliage rendering in #Godot is already up on YouTube: www.youtube.com/watch?v=U2nB... And I also shared my slides here: slides.com/hexaquo/plan...