QuietCantrip

QuietCantrip

@quietcantrip.com

๐Ÿ–๏ธ Puddlewend - explore a magical island while you run a little errand. Climb every surface, swallow what you find, and bounce your way home. Solo indie dev making my very first game. Crafted by hand, done right. puddlewend.com

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Ages ago I had a bug where anything the slime picked up snapped onto its head instead of into its mouth. It looked exactly like it was wearing a hat. I loved it so much it's now a feature. First bunny ears, then sunglasses, then... things got silly.

I renamed my game. Terrifying, but it had to happen. "Where the Slime Settles" was a mouthful nobody could say out loud. So, reintroducing: ๐Ÿ–๏ธ Puddlewend - A cosy island platformer about a familiar's little errand. Climb every surface, swallow what you find, and bounce your way home. #gamedev

Decorating a new scene is always so satisfying. The payoff after hours of greybox play-testing. It's feels a bit like I'm playing animal crossing inside my own game. #gamedev #cozygames #indiegames

The jump in my game felt kind of lifeless so I gave it a Mario-style triple jump. It's now way more fun just bouncing around the map aimlessly. I love improving the little details like this. It's honestly my favourite part of game development. #indiedev #gamedev

As an solo-dev I try to make progress every day. Even if it means I give my slime bunny ears instead of trying to finish the puzzle I'm struggling with. What other customisation options should I add? #indiedev #cozygames #gamedev

I've wanted to make my own game ever since I was a kid, last year I finally started. It's a cosy open-world game about a tiny slime who gets lost on a magical island. Sharing the process here as I build โ€” the messy bits, the stuff that works, and all the bugs. If that sounds like your vibe: hi ๐Ÿ‘‹

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