LibreQuake

LibreQuake

@queer.sh

The LibreQuake project aims to create a complete, free content first-person shooter game [Website] librequake.queer.sh [GitHub] github.com/lavenderdotpet/LibreQuake [Discord] discord.com/invite/nsr6DTF6RX [Email] lq+bsky@queer.sh ran by @lavender.pet

371 followers27 following25 posts

LibreQuake reposted

LibreQuake reposted

Well, hi all👋 I'm Tim and I run thebasemesh.com It contains 1000+ free 3D assets ready to use for your projects. Oh, and they're CC0 licence! Every model adheres to real-world scale and comes with basic UVs, which'll save you a bunch of time. I really hope you find it useful :) Happy creating 🧡

thebasemesh.comThe Base Mesh | 100% Free CC0 Assets- 3D Models - TheBaseMesh - Every model adheres to real-world scale and comes with basic UVs, so you can get to making those all-important creative decisions faster.

LibreQuake reposted

making shootable buttons for a quake 1 texture replacement pack with the #librequake logo w/ @lavender.pet, my paintover on top of her initial version needs some work still but it's looking pretty neat i think

LibreQuake reposted

little more, getting pretty close to done

Azure Midsummer@millenia3d.net

polishing up the #librequake shotgun textures. original work by the equal parts talented and lovely @adaya.bsky.social 200x200px texture, #quake 1 palette, 206 triangles/229 vertices

event in about 20 min you can join via the guide in the post below or via your web browser with the frag-net arcade arcade.frag-net.com/games/libreq...

arcade.frag-net.comLibreQuake
LibreQuake@queer.sh

deathmatch/release event we are having another deathmatch event grab LQ 0.09-beta here github.com/lavenderdotp... and fteqw here fteqw.org the event will take place at Sat Nov 8 10 pm EET 3 pm EST type connect frag-net.com in console to join or find LibreQuake DM NQ/QW in the fte server browser

LibreQuake reposted

deathmatch/release event we are having another deathmatch event grab LQ 0.09-beta here github.com/lavenderdotp... and fteqw here fteqw.org the event will take place at Sat Nov 8 10 pm EET 3 pm EST type connect frag-net.com in console to join or find LibreQuake DM NQ/QW in the fte server browser

github.comRelease v0.09-beta · lavenderdotpet/LibreQuakeInstallation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...

deathmatch/release event we are having another deathmatch event grab LQ 0.09-beta here github.com/lavenderdotp... and fteqw here fteqw.org the event will take place at Sat Nov 8 10 pm EET 3 pm EST type connect frag-net.com in console to join or find LibreQuake DM NQ/QW in the fte server browser

github.comRelease v0.09-beta · lavenderdotpet/LibreQuakeInstallation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...

we are going to be cutting a new release soon just a few things left to do we should end up doing another deathmatch event shortly after the new release like we did last time sorry this one took so long

LibreQuake reposted

back again on polishing up the #librequake enforcer texture, trying to get it all done (or more likely, done enough - haha is art ever finished really) for the next update

LibreQuake reposted

ingame

Azure Midsummer@millenia3d.net

minor adjustments here and there really but i think changes like the positioning of the lights works much better, they were crowding the chestplate a bit on the topside and nestling them deeper into the detail means i can paint some fake highlights/glow coming off them #LibreQuake

LibreQuake reposted

[WIP] Final Boss for LibreQuake I need to fix the topology of the tendril and I am likely gonna do another pass on the texture #LibreQuake #Quake #Lowpoly

LibreQuake reposted

did another pass on the librequake BarrelFang grenade launcher size was way to big before (over compensated for what i was worried was to small for the animations) re-worked the handle designs and fixed some weirdly non mirrored verts #librequake #quake (Music RUSH HOUR - RATTAXI by Louie Zong)

LibreQuake reposted

polishing up this wall texture for #librequake - original one by @lavender.pet is based on a FreeDoom texture. needs some more love still but i'm quite happy with it already Quake 1 palette, 64x128px. done with Photoshop & Pro Motion Ng #quake #pixelart #gameart

LibreQuake reposted

nice example of some of the pretty subtle polish stuff i'm doing - a lot of people would probably consider the "before" more than good enough, and it is, but I felt the rivets were too cartoonish at 8x8 and on the panel itself, breaking up the larger colour clusters with a 1px brush helps also.