Tweaking CRT shaders in #ERROR_PROTOCOL #gamedev #indiegames @godotengine.org
Pumpkin Games
Pumpkin Games
@pumpkingames.bsky.social
https://www.pumpkin-games.net/ https://discord.gg/xu5PEBfK Makes games in C#, Godot
111 followers230 following226 posts
Noodling away on the gamepad auto aim system for #ERROR_PROTOCOL. Basically porting the system from SPLEENWEEVIL as a base, making it work with dynamic gravity and adding all the little improvements in that I never got round to last time. #gamedev #indiegames @godotengine.org
Spent a few hours yesterday trying, and failing to implement a motion tracker / radar for the enemies. No matter what I tried I just couldn’t get there. But through dedication, reading docs, and trying things out, I managed to figure it out in the end. #gamedev #indiegames @godotengine.org #noai
Latest batch of screenshots for #ERROR_PROTOCOL @godotengine.org #indiegames #gamedev
Pumpkin Games reposted
Today I discovered @godotengine.org lights have a cull mask property which sounds exactly the thing I need for my lighting needs. The idea being, only some lights will effect level geometry.
It wasn't me! hey were like that when I got here #gamedev #indiegames @godotgameengine.bsky.social @godotengine.org
Pumpkin Games reposted
Progress on my #FPS #ERROR_PROTOCOL - mostly a bunch of UI work on the HUD. #indiegames #gamedev @godotengine.org
Pumpkin Games reposted
Progress on #ERROR_PROTOCOL going well again after a slow couple of months. @godotengine.org #indiegames #indiedev #gamedev
Pumpkin Games reposted
Replying to @youngvulgarian.marieleconte.com
My daughter - @smartcalendar.bsky.social - is a young artist, training to be a digital game artist and doing bits of commission work on the side. Her works well worth a look, and she'd love the encouragement if you're up for the distraction…
Pumpkin Games reposted
Check out our Kali and Ko trailer @ youtu.be/hM1dQmwD0A0 Links are in the bio #IndieGameDev #IndieGame #GameDev
Pumpkin Games reposted
Pumpkin Games reposted
Pumpkin Games reposted
Artist for hire! 25+ years #indiegamedev, voxels, lo-poly and pixels, art, code and video. Unity, MagicaVoxel, Blender, 3dsMax etc. Do you want to see more? www.puppygames.net/chazeem 🔊 brokeforfree.com #gamedev #indiedev #voxel #unity
#Gamedev is hard! Sometimes my homing missiles go in the opposite direction 🫠 I can't describe the behaviour I want in words so I've no chance of writing the code. Stupid dynamic gravity 😁 #indiegames @godotengine.org
4 lines of code, straight from the docs. docs.godotengine.org/en/stable/tu...
#Gamedev is hard! Sometimes my homing missiles go in the opposite direction 🫠 I can't describe the behaviour I want in words so I've no chance of writing the code. Stupid dynamic gravity 😁 #indiegames @godotengine.org
Spider, contemplating its next move. #gamedev #indiegames #procgen @godotengine.org
Investigating the new IK nodes in @godotengine.org #indiegames #gamedev
I’ve been working on the Brain enemy and its interaction with the Human. #gamedev #indiegames #screenshotsaturday @godotengine.org
Stumbled across some old footage of #SPLEENWEEVIL Old HUD, switchable weapons, glowy RED #gamedev #indiegames @godotengine.org
Some death animations. These are Characters3D animations that I now need to retarget to a Rigify armature. #gamedev #indiegames #screenshotsaturday @godotengine.org
Some super early spawn and death effects for the humans There will lots more layers to this in the final effect. Currently it’s just a couple of Mesh Shatters in reverse with different lifetimes and starting distances. #gamedev #indiegames @godotengine.org #vfx
I’ve been wrestling with Mixamo animations for too long now. Found these from Quatrenius on Itch. quaternius.com/packs/univer... Hopefully, they’ll make part this smoother going forward. #gamedev #indiegames @godotengine.org
I think the "PROG" will become a flaming skull #ERROR_PROTOCOL #screenshotsaturday @godotengine.org #indiegame #gamedev
I’m at that stage of the project where every time I boot it up I change the UI colours. @godotengine.org #indiegames #gamedev
Some quick and dirty footage of #ERROR_PROTOCOL. @godotengine.org #indiegames #gamedev
It's been a fun distration messing about with the Robotron sprites but it's time to get serious now! #ERROR_PROTOCOL @godotengine.org #gamedev #indiegames
Very slowly, I feel it's starting to come together. Little by little. #ERROR_PROTOCOL @godotengine.org #indiegames #indiedev