Power Up Audio

Power Up Audio

@powerupaudio.com

Specializing in sound effects, music & voiceover. Darkest Dungeon, TUNIC, Cadence of Hyrule, Celeste, Ruined King, Descenders... http://twitch.tv/powerupaudio

418 followers368 following8 posts

Power Up Audio reposted

In the past year, Rift of the NecroDancer received three nominations for best music/audio, and none of this would have been possible without the work of the folks from Power Up Audio! Shoutout to the whole team, and thank you for making our music even more powerful 🎧🎸

Hey #gameaudio folks! Going to #GDC2026? We're hosting yet another informal, open-book, mentorship roundtable! Ask us anything about sound design, contract terms, biz dev, conference tips, demo reels, whatever... we'd love to chat! 🔊 [March 9, 10am-12pm: 3rd Floor, Moscone West]

Note: Location is a LITTLE bit TBD... the GDC folks like to mix things up from year to year, so sometimes there are tables, sometimes areas are temporarily closed off, etc. - but it'll be somewhere in the Moscone West common area for sure. We'll update and confirm on the day!

Thank you to everyone at #gdc2025 who made it out for our annual informal mentorship roundtable! We always look forward to meeting newcomers, seeing familiar faces, and fielding all your great questions. (But if the group keeps growing year after year like this, we may have to find a bigger space!)

CORRECTION: Due to a scheduling conflict, our #gameaudio mentorship roundtable has been moved up one hour. Same location (hopefully), but **starting at 3pm** instead! See you there!

Hey #gameaudio folks! Going to #GDC2025? We're hosting another informal, open-book, mentorship roundtable! Ask us anything about sound design, contract terms, biz dev, conference tips, demo reels, whatever... we'd love to chat! 🔊 [March 17, 4pm-6pm: 3rd Floor, Moscone West]

Note; Location is a LITTLE bit TBD... the GDC folks like to mix things up from year to year, so sometimes there are tables, sometimes areas are temporarily closed off, etc. - but it'll be somewhere in the Moscone West common area for sure. We'll update here with the confirmed location on the day!

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