Pinned
Make sure to check out https://cs2.poggu.me/ if you are or want to start making scripts with VScript. There's some useful information and you can contribute to it too!
Poggu
@poggu.me
CS2 Modder, Bugs? not on my watch You can find me on the AlliedModders discord: http://discord.com/invite/HUc67zN
853 followers53 following159 posts
Pinned
Make sure to check out https://cs2.poggu.me/ if you are or want to start making scripts with VScript. There's some useful information and you can contribute to it too!
CS2 please fix map placed grenades ;(
Mappers, if you want your map placed grenades to be selectable after picking them up, add the subclass_name <num> property to your weapon entities. Valve just didn't properly define their VData for nades with the weapon_ prefix and did only for their raw definition index ones.…
Poggu reposted
go.bsky.app/8g2P9y9 a small list of some of the community goats, it's so fun following each other again. Feels so much more like an actual community.
"Serious bug" - Weapon inaccuracy 💀💀💀 https://twitter.com/dust2us/status/1855374393209241787
This is simply server player damage sound code being turned into shared server & client code. They just copied old code to a new place, thus this and the rest of other damage sound strings appearing. Danger Zone is not coming. https://twitter.com/gabefollower/status/1849218919971598458
Apparently keeping a falling C4 upright in CS2 is computationally more expensive than: - any physics simulation (except for keeping a C4 upright) - server simulation - bot navigation & simulation - networking - rendering - literally everything https://twitter.com/OhLasFar/status/1845898131604398318
This thing looks crazy, can't wait for the open alpha (he is edging us for months) https://twitter.com/vkrajacic/status/1818393436770451967
This thing looks crazy, can't wait for the open beta (he is edging us for months) https://twitter.com/vkrajacic/status/1818393436770451967
Every single time any figure related to CS in any way talks publicly and reaches wider audience it always turns into a shit show. Open any dev reply on r/globaloffensive and it's always full of idiots replying with completely unrelated stuff or outright attacks the devs. Twitter… https://t.co/yp...
This is just the most rookie mistake ever, and we're supposed to be trusting these idiots with running their client on our computers?? They are also using React btw, so what the fuck are the devs doing. If you can't even make a fucking web application, how does the infra look. https://t.co/cxFK...
Funnily enough, you can get the "boost bug" with the nuke door too, that's the other thing ragdolls disable collisions with, here it actually doesn't last over rounds though as the door gets recreated each round, so you can only do it with respawns. https://t.co/6N8ovxOQNy
This isn't actually a new string, the steamdb tracker switched to dumping strings from linux binaries instead of windows binaries. The GCC compiler doesn't precompute the hash of this string in compile time unlike the MSVC one. I wouldn't keep your hopes up for danger zone. This… https://t.co/x4...
This is peak stupidity, all scripts are obviously banned, but once you move the same exact scripts to the keyboard firmware it somehow becomes fine?? By definition a script is just an automated set of actions, it being done in keyboard firmware doesn't make it not be a script. https://t.co/quRox...