Well, there I am again! The few weeks of break from the project turned into three months, would you look at that! ๐ Unfortunately the break most likely isn't over just yet, as these other projects and tasks (not game dev related) aren't finished. Honestly I don't know for certain when I'm going (1)
Plan K
Plan K
@plan-k-dev.bsky.social
barely graphics, lots of fun. Sirius Plank. You can call me Sye. somewhat of a solo game dev, but that's just my plan k. itch.io : https://plan-k-dev.itch.io/
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for anyone who wants to make a 2D platformer but struggling with actual level elements / tile types / obstacles: I discovered it helps A LOT just to study some platformers you want to get inspiration from and look out for those basic elements which make up a level... #gamedev #indiedev #2dplatformer
for anyone who wants to make a 2D platformer but struggling with actual level elements / tile types / obstacles: I discovered it helps A LOT just to study some platformers you want to get inspiration from and look out for those basic elements which make up a level... #gamedev #indiedev #2dplatformer
for anyone who wants to make a 2D platformer but struggling with actual level elements / tile types / obstacles: I discovered it helps A LOT just to study some platformers you want to get inspiration from and look out for those basic elements which make up a level... #gamedev #indiedev #2dplatformer
for anyone who wants to make a 2D platformer but struggling with actual level elements / tile types / obstacles: I discovered it helps A LOT just to study some platformers you want to get inspiration from and look out for those basic elements which make up a level... #gamedev #indiedev #2dplatformer
for anyone who wants to make a 2D platformer but struggling with actual level elements / tile types / obstacles: I discovered it helps A LOT just to study some platformers you want to get inspiration from and look out for those basic elements which make up a level... #gamedev #indiedev #2dplatformer
I'm currently prototyping a 2D platformer where you play as this cool duckling (Beeko) in an Sonic/SMW inspired style with the core gameplay hook being a very versatile and chainable moveset and using a score system as an actual progression mechanic. ๐ซก #screenshotsaturday #indiedev #gamedev #godot
This is probably just a bad beginner take, but I feel like if you don't understand everything about your state machine and you don't know which level of state separation might be useful, you can screw up bigger than just using i.e. one player movement script with handy comments. #gamedev
Why do custom finite state machines have to be so hard to understand ๐ญ #gamedev #godot
The time period I gave myself to finish the prototype is over, and it's still missing many features. However, this time I learned A LOT and actually managed to build tidy and scalable systems! There is an important thingy the next few weeks, but maybe I'll still find some time for this project.
you know what? I kinda made my own personal game jam. In the next 4-5 days I'm going to make a somewhat playable prototype of my game "Beeko" (title work in progress...ig?) NO MORE EXCUSES! At least like one level. Pls future self, don't give up don't give up DON'T GIVE UP AAAERRAGH #gamedev
I've made so much progress today, this Brackeys video is literally a live saver ๐ #gamedev #godot youtu.be/LOhfqjmasi0?...
Okay, so... I've remade some old sprites today. My plan was to basically restart in regards to the Godot project. The problem: I haven't touched Godot for quite a while now and the current pace is not enough to finish the prototype in 4 days. We'll see tho, we'll see... #gamedev
you know what? I kinda made my own personal game jam. In the next 4-5 days I'm going to make a somewhat playable prototype of my game "Beeko" (title work in progress...ig?) NO MORE EXCUSES! At least like one level. Pls future self, don't give up don't give up DON'T GIVE UP AAAERRAGH #gamedev