PITR

PITR

@pitr.dev

PITR | game dev | ULTRAKILL programmer

3.5K followers101 following45 posts

PITR reposted

Replying to @pitr.dev

Turns out I forgot about 3 more items… Here is my pou neck pillow.

I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.

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And last but certainly not least, the sealed pou. This one has not been unsealed ever since I received it.

I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.

View full thread

I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.

View full thread

I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.

View full thread

Those two are my two biggest pous. For size comparison, these are photographed from the same distance as all the earlier ones.

I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.

View full thread

I have decided to share my pou plush collection with the world. #pou Let me start with the 3 most generic pous I own. As you can see from the second picture, two of them have suffered some damage.

The next 4 pous are the most "deflated" units I own. They have less padding than the average pou, especially the bottom center one, as most of its mass has been redistributed into its eyes. Two of them have also suffered some damage, primarily from my cat @kitr.cat.

PITR reposted

As part of the enemy code rewrite, I've been working on a Behavior Tree system. Combined with our Timeline, it can be very versatile. These tools make complex behaviors a lot easier for us to manage, and will help modders create new enemy types. 1/X #screenshotsaturday

I've been fleshing out the timeline, embeds, and the post thread view. It's fascinating to learn how Bluesky actually works, as opposed to what my expectations were.

PITR@pitr.dev

I've started developing a new Bluesky app in Flutter. My goal is for it to be cross-platform, supporting at least Windows, Linux, and Android. Plus, it's a good excuse to do more flutter :^)

I've started developing a new Bluesky app in Flutter. My goal is for it to be cross-platform, supporting at least Windows, Linux, and Android. Plus, it's a good excuse to do more flutter :^)

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