Packwolf_445πŸ³οΈβ€βš§οΈ

Packwolf_445πŸ³οΈβ€βš§οΈ

@packwolf445.bsky.social

I'm Skye! | NB | they/them | fox/foxs/foxself | SFW | 22 | BLM ACAB | Abolishing ICE is the moderate opinion. I'm not a moderate.| p: @/zulples on twitter | Pansexual https://ko-fi.com/packwolf445 18+ pls

116 followers164 following471 posts

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 429 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink So the script about Casualties Unknown ahs turned into a script about mostly Skinamarink. A full page is written which is much farther than these things typically get so I guess we'll see what happens.

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

One of my many many issues with modern update culture is the impossibility of preservation and documentation shit like this makes that fight infinitely harder. We exist in a black hole of gaming history that won’t be realized for another thirty years and we will all be grieving what we lost.

Venicello@venicello.bsky.social

ultimateframedata.com/sf6/ it's really bad. UFD just had gifs of SF6 moves with hitboxes visible. they're claiming that data extraction like this is against their TOS. probably older games are safe but if they keep pressing this with SF6 i can't imagine many sites will want to host capcom resources

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Replying to @caorlineclam.bsky.social

Also Call of Duty, this was a bad argument because I started in the space I personally know and care about. The biggest games in the industry are AI slop. However you feel of their quality the average person playing video games loves games with AI.

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Replying to @caorlineclam.bsky.social

You can not say there has been practically no impact from AI in gaming especially when (though many disagree) upscaling and frame gen have become a staple of gaming. Not to mention Expedition 33 literal game of the year winner had an AI asset placeholder. This space has been consumed already.

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

I very heavily disagree witht his. The tac shooter genre has been almost completley consumed by AI slop and the most loved Extraction shooter from the general public is the second in a line of games that have singlehandidly destroyed the care about AI in gaming for the general populous.

Alter Aight@alteraight.bsky.social

AI Slop games are going to have the exact same effect on the games industry that AI slop books have had on the book industry. Practically none, it's just a bunch of garbage being tossed in a void never to be looked at again. The actual issues will arise when it comes time to clean up the mess.

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 421 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink So I played casualties unknown for two hours, render work might sit back because Im going to try to write about this because it is a complex and nuanced matter that I doubt the internet is properly engaging with

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 419 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink Heyyy so never listen to me, here is rough new pose. Fun celebration I have spent an average of 2 (two) hours a day in Blender in the past two weeks and I haven't worked that consistently in years :333 Comfort V0.1

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 416 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink Moved PC to my room so no Blender work aaaaand I forgot I didn’t have antenna plugged in and cant seem to find mine, will swing by a store after work tomorrow and get some. Hopefully the privacy helps

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 415 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink The day isnt over but I dont expect to do much render wise. I did praxis after work and club will start up soon. I did open Blender and mess around though. Trying to do something that Im sure Ill get results soon ;3

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 414 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink Ugggggh not saying how much time has been spent on render stuff but I worked on lighting experimentation and have a few good ideas. Also set up four cameras for the perspective study set up and more misc things.

Packwolf_445πŸ³οΈβ€βš§οΈ reposted

Day 408 of asking @kyleedwardball.bsky.social for the extended cut of Skinamarink This is the beginning of something much bigger, inspired by Injury Reserves' "Knees" my very first render, using the Mayu avatar base as my subject. Learned basic posing and lighting with this. Knees (1.0 and 1.1)