Hobbyist Pixel artist and Game Dev
Currently working on Misericorde
https://ko-fi.com/peavee
https://peaveepeanut.itch.io/
https://peavee.neocities.org/
New followers from the pack, so.. hi! I do pixel art (assets too, not just for my own stuff), make games (rarely finish one, currently on Misericorde), and write software.
You can find my stuff on
itch: peaveepeanut.itch.io
and support me on
ko-fi: ko-fi.com/peavee
I'm writing a mod in C# and it's reporting a warning on line 3 of a file but the warning is blank for some reason so the "problems" overview just looks like this
Moved my art site over from github to neocities! changed a few things as well like adding new art (the obvious lol) and arrows to cycle through the art itself
peavee.neocities.org#coding#pixelart
Bone inconsistences aside we're getting there. I wanted to finish it yesterday but I walked away from the tutorial at one point and forgot to continue it so its getting done today.
#gamedev
Bone inconsistences aside we're getting there. I wanted to finish it yesterday but I walked away from the tutorial at one point and forgot to continue it so its getting done today.
#gamedev
Never once tried animating something using bones but this is the time cause I cant be bothered to animate walk and different attack variations to this. This will be one of the experiences of all time trust
Never once tried animating something using bones but this is the time cause I cant be bothered to animate walk and different attack variations to this. This will be one of the experiences of all time trust
TW: Arachnophobia
Spider with a communication tower on its back, a sprite for another one of my projects.
Now you may ask, "Don't spiders have 8 legs? Why does this one have 4?" And I shall say it's because I was lazy and didn't draw the rest.
*insert cool world building reason*
#pixelart
TW: Arachnophobia
Spider with a communication tower on its back, a sprite for another one of my projects.
Now you may ask, "Don't spiders have 8 legs? Why does this one have 4?" And I shall say it's because I was lazy and didn't draw the rest.
*insert cool world building reason*
#pixelart
I just had a lot of fun programming a pixelart caustics reflection effect shader.
This was far more complex than I anticipated, but in the end came out just as I hoped.
Maybe I will use it in Vampire Tactics.
It's so fresh when you have characters standing next to water and it shows on them.
Tried to do a #fakemon thing by attempting to turn one of my older sprites into a gameboy style sprite. I dont think I can come up with colours that the original gb used so gbc it is
#pixelart#pokemon
hopefully if all goes well in about a months time the demo for Misericorde will be ready and I'll upload it on itch hip hip hoorayy
#indiegame#indiedev
the hardest part will definitely be making the soundtrack for it. I have a vague idea of what I want it to sound like but the tough part will be bringing it into existence, but hey for sure a great learning opportunity.
I got a solid 20 or so different events and npcs planned for the game but I'd like to come up with more, seems like I've hit my limit on this so I'll start making the planned ones while trying to think of more ideas