Overte

Overte

@overte.bsky.social

Overte free/open source virtual worlds and collaborative creation software. https://overte.org/

41 followers1 following19 posts

Join us at #FOSDEM 2026 this weekend! Overte team will be hosting #foss #VR and #gaming devroom on Sunday and a presentation about #Overte 's new #Vulkan renderer backend. #opensource #FOSDEM2026

Alezia's newest world, Valombra, is a virtual mountain hiking trip with beautiful landscape, dynamic day/night cycle and several surprises hidden on the way. Come visit it on #Overte! #foss #opensource #vr

2025.12.1 release of #Overte is ready. Thank you to all the contributors and #NLnet foundation for making this happen! It brings amazing new features such entity fade effects, scriptable canvas entities and a lot more. #foss #opensource #vr

Newest Overte release features PBR material support on #voxel entities and triplanar texture mapping on models, making in-game created worlds look more realistic. Thank you to HifiExperiments for implementing and #NLnet for funding this amazing feature! #foss #opensource #vr #overte

Newest Overte release features new Graphics Settings UI, which is a part of planned UI overhaul. Thank you to Armored Dragon for this amazing contribution! #opensource #foss #vr #overte

2025.05.1 #Overte release is ready! It brings features such as PBR materials on #voxel entities, new graphics settings UI, #OpenXR support including hand tracking, Create App improvements and many others. Thank you to all the contributors and #NLnet for making this possible! #opensource #foss #vr

Several improvements to Overte's Create App got merged, including local entities support, multiline text entity editing, child entities UI and a lot of other enhancements that will make in-game creation much easier. Thanks to Alezia Kurdis for this amazing contribution! #foss #opensource #vr

Experimental #OpenXR support just got merged and will be available in the next release. It makes using #Overte in #VR on #Linux much easier and more compatible with #opensource runtimes such as #Monado and #WiVRn. Thanks to Lubosz and Ada for contributing this amazing feature! #foss

2025.03.03 hotfix release of #Overte is ready! It addressed freezes on start in VR, fixes antialiasing on transparencies and significantly improves startup time. #foss #vr #opensource

2025.03.1 release of #Overte is ready! It has a number of improvements, including Alezia's redesigned Places app including portals. Thanks to HifiExperiments and #NLnet foundation grant this release has improved TAA, third person camera clipping and codebase refactor. #foss #vr #opensource

Overte's V8 script engine is very versatile. Can it run Doom though? Thanks to Ada's recent work on Canvas API grant from #NLnet foundation, on feature/canvas-entity branch it's now possible to paint directly to textures from #javascript and #webassembly . #foss #opensource #wasm #vr

Portal spawning system got merged, and will soon be available in the upcoming release of #Overte . It allows users to spawn a portal to a different place so that friends may follow them while visiting different virtual worlds. #vr #foss #opensource

We will also be showing Overte's new #vulkan renderer, which is still in development. It was made possible thanks to #NLnet foundation grant. #fosdem #opensource #vr #foss #fosdem2025

Come join us at our stand at #FOSDEM today for a live #VR demo of Overte #opensource social virtual worlds game! We are at room J1.106, next to main auditorium. #foss #fosdem2025

Overte reposted

There will also be a demo of Overte running on @monado.dev, showing off a fully open source stack XR including the XR runtime.

Overte@overte.bsky.social

Come visit us at our stand at #FOSDEM 2025 for a live demonstration of Overte #opensource virtual worlds platform in #VR! Our stand will be located in the Janson building: fosdem.org/2025/stands/ #foss

Work on #Vulkan renderer grant from #NLnet Foundation is progressing, with both forward and deferred #renderer having most features finished now. Optimization and #vr support is coming next. #opensource #foss

First milestone of #Vulkan renderer grant from #NLnet Foundation has been completed, with renderer now being able to output wireframe. Next milestone is well underway with forward renderer being almost ready. Thank you to NLnet Foundation for making this possible! #foss #overte #opensource #vr

2024.11.1 release of #Overte #OpenSource #socialvr platform is here! This release contains large number of new features, including mirrors, GPU particles, audio zones and sound entities. Thank you to #NLnet Foundation and all the contributors! It wouldn't have been possible without you. #foss #vr

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