nullnxte

nullnxte

@nullnxte.bsky.social

hi im nate, i make games in #Godot find more at www.nullnxte.com

1K followers477 following332 posts

i have pivoted and trashed the charging attack, blocking, and stamina. the fun ive found is in the fast paced movement, dashing, and slashing also it FEELS GOOD to cut shit!!!! makes you lightweight and free to explore #gamedev #indiedev #godotengine

working on a small game for a personal game jam of one month this is the beginnings of HOLY WRIT, an arena combat game this week ive implemented the attack charging, blocking, dashing, and a very scalable viewmodel and movement system almost ready for some enemies #indiedev #gamedev #godot

had an idea for a horror game on Steam with persistent/real world elements sort of like OneShot having a bot Steam account setup where the antagonist messages the player *on their Steam account* I feel like the chill you would get from receiving a 'look behind you' from "RESTRICTED" would be crazy

got a new laptop and de-shittifying Windows is insane bloatware, ads, cortana, mobile games pre installed worst of all is OneDrive, which feels like fighting a viral contagion. I finally managed to fully remove it after way too long if compatibility wasnt an issue for Linux, id make the switch

thinking about doing another game jam. any jams coming up you're excited about? if anyone has need for a generalist and has/wants to form a group then lets make somethin happen!

spent last night helping my friend triage his PC after we accidentally bricked it trying to get a game to work turns out saying "it should be fine" with a BIOS option is NOT it ๐Ÿค™๐Ÿป

getting him into the engine some outline goofiness from the normals being messed up, and i think he needs some more texturing to add some flavor; he's a bit bland once in a scene #gamedev #godot #b3d #indiedev

would love to have some alternative feeds if anyone has suggestions!

Trezy@trezy.codes

Okay yโ€™all, itโ€™s timeโ€ฆ ads are coming to the Game Dev Feed. See the quoted thread for the original community discussion on the topic. Now letโ€™s talk about what itโ€™s gonna look like, and what options you have to get out of it. ๐Ÿงต

my thoughts on it are that yes I know you need to keep the lights on, and im sympathetic to someone supporting a community without pay or reimbursement however, injecting ads into a communal space perverts that goodwill you've sowed & actively erodes the communal space entirely

does anyone have 3d modeling/ art discord servers they're a part of? a space to share art, get critiques if desired, and generally learn as a group? thinking ill start with the Blender public discord first

first gamedev meetup went great! some interesting people doing really cool things in the group I was a bit disappointed that so many people didnt show up who RSVPd but it was still a win! ๐Ÿ™‚ next time will be a showcase meeting at a library and ill try and drum up some more buzz around it

ive been working on 3d modeling and making great progress! this is an enemy im workshopping. might try some different colors and more accessories. need to figure out what looks right in engine #gamedev

continuing to iterate, so much more work to be done on this guy im calling it a Murfang, a low level enemy that will fight with sword and shield thinking of adding leather straps and armor, maybe a cloak? i am literally learning 3d modeling as i do this lmao #gamedev #blender #godot

nullnxte reposted

I love this neat little trick to make a seamless texture "twist" around your geometry, without actually twisting the geometry itself. Blender's proportional editing is a life-saver, for modeling and UVs. Every type of falloff curve is useful for some situation. #b3d

this ended up being a failure. >20,000 verts because the symmetrizing got fucked up due to bad edge flow & tris. i kept subdividing loops to fix it, like a big dummy. i wanna try to get it at <2,500 verts i will do it over again ๐Ÿฅฒ

THE WAIT IS OVER. new update we got slicin'. we got dicin'. we're directionally whoopin ASS ๐Ÿ˜ค new animation system is in blocking is in i think its time to work on an enemy that isn't wooden.. #godotengine #gamedev

nullnxte@nullnxte.bsky.social

nothing to show quite yet, but the animation system is now working in Godot's AnimationTree framework. I'll tidy up getting it to feel right, and then get back to combat mechanics.

ive learned my brain appreciates chaotic task flowcharts instead of long checklists I like moving ideas/tasks and connectin em with noodles I can identify a task that's a nexus to many others & see the impact of cracking it really helps me see rational paths of development & task dependencies

nothing to show quite yet, but the animation system is now working in Godot's AnimationTree framework. I'll tidy up getting it to feel right, and then get back to combat mechanics.

nullnxte@nullnxte.bsky.social

in another instance of making things tougher on myself for no reason, i do all of these animations in code & am now realizing the growing pains this will cause ive spent the last few days transitioning to an AnimationPlayer node instead it will take some doing to get it as smooth ๐Ÿฅฒ #gamedev

a Godot tip I learned: To pause an animation being played via AnimationTree, you can't just set AnimationTree.active = false. This causes the animation to reset to its first frame when the Tree is set to active again. Instead, hook up a TimeScale node and set that to 0 or 1 to pause/resume!

in another instance of making things tougher on myself for no reason, i do all of these animations in code & am now realizing the growing pains this will cause ive spent the last few days transitioning to an AnimationPlayer node instead it will take some doing to get it as smooth ๐Ÿฅฒ #gamedev

"don't have a zero day" is great to live by to ensure you're staying consistent in your progress but dont let that become "you have to work every single day" sometimes "don't have a zero day" can just be picking up the thing **and not doing anything with it***. just critically look at it

if its a game, boot it up and interact with it for a bit a piece of visual art? view it intently for a sec sometimes things pop out at you that could use attention, you feel compelled to jump in & work. sometimes nothing does, thats ok! its not a zero day now! but stay advancing when youre ready