nnichael

nnichael

@nnichael.bsky.social

my videos https://www.youtube.com/@nnichael

584 followers150 following394 posts

nnichael reposted

I did a vfx shot for this! see if you can spot it. I also did some photography

nnichael@nnichael.bsky.social

I've been making a game inspired by The Simpsons: Hit & Run if you can believe it. I'm not too interested in remakes, but a spiritual sequel I think would be cool I think. What do you think? #simps #ons #gamedev #simpsons #hitandrun #homer #andbart #andlisa #marge #allthecharacters

nnichael reposted

For those of you who might not know I became a nationally ranked OPTCG player in Las Vegas this year. Sure I’m ranked 996/1300 But I’m ranked now #Optcg #OnePeice #Tcg #TcgAdvice

nnichael reposted

what if we put this lil monkey on the players back? (No animations yet, but the jiggle is already adding a nice bounciness!)

nnichael reposted

The dropkick was originally just a combat idea, but now its the most useful and fun move for platforming! 🐵 #gamedev

nnichael reposted

Messing around in the Character Controller Gym. Important knowledge on the limits of the movement...until speedrunners get the controller, of course🥲 #gamedev

nnichael reposted

I've spent *years* researching 3D Platformer Cameras in hopes of making Slime 64's camera "not terrible." In this thread, the White Cylinder is the Camera Target (slightly above the player!), and the Orange Cones represent the "vertical dead zone" where the camera won't follow player movement.