Nightfox Digital

Nightfox Digital

@nightfoxdigital.com

One-man independent game studio based in the U.S. Flecto is out NOW on Steam! https://store.steampowered.com/app/4143420?utm_source=bsky&utm_campaign=bio

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FLECTO IS OUT NOW!! Bounce bullets to shatter targets in this puzzle game I've spent the past year on! Thanks for the support over all this time, everyone! I'm absolutely thrilled to finally share this with you all, and I truly hope you enjoy ❤️ #solodev #puzzlegame

I have one more piece of news to share before launch 👀 I'm happy to announce that Flecto will be available in Japanese, Simplified Chinese, and Russian at launch! Huge thanks to @thewarlocs.bsky.social for their incredible localization work ❤️ See you in <24 hours! #solodev #indiedev

I have good news this time! I've finally worked out some issues with Steam and had my game build approved, which means... Flecto will be releasing on October 23rd (for real this time)! I still can't wait to share this little game with you all. Thanks for all of the support ❤️ #solodev #puzzlegame

Hey everyone, I have some disappointing news... Unfortunately, I've been forced to push back Flecto's launch slightly. I'll share more details as to why in the replies. Thanks for your patience, everyone. I genuinely can't wait to share this little game I've poured the past year into with you all.

I still won't know when I'll be able to launch until my build is finally approved, but hopefully that shouldn't take longer than another week or two. As soon as that happens, I'll be able to set a new launch date. I'll keep you updated. Thanks, everyone ❤️

Hey everyone, I have some disappointing news... Unfortunately, I've been forced to push back Flecto's launch slightly. I'll share more details as to why in the replies. Thanks for your patience, everyone. I genuinely can't wait to share this little game I've poured the past year into with you all.

Some of you may know that Steam requires every game to go through a review process before launch, and that's where I'm stuck. Despite submitting my build for review three weeks ago, the process has been very slow, and I've still been back and forth with Steam trying to get it approved for release.

I am absolutely THRILLED to announce that my #puzzlegame Flecto will be releasing on October 16th! A year and a half ago, I made a tiny game jam entry that somehow won 1st in Gameplay. I still can't believe I'm releasing it. Thanks for the support, everyone. I truly hope you enjoy ❤️ #solodev

I discovered that the portals in my indie game can spawn infinite bullets! As usual, I found a way to waste time playing with it instead of getting work done. #indiedev #gamedev

I've updated the demo of my indie puzzle game Flecto with new levels, more music, additional quality-of-life features, and more! Can you solve this new level? #solodev #godotengine

Well I was just pleasantly surprised... Literally 15 minutes ago, I found out that Flecto is being featured in the Debut Festival on Steam! From now through the 17th, you can check out hundreds of great games from first-time indies! store.steampowered.com/curator/4624... #indiegamedev #solodev

store.steampowered.comDebut Festival 2026Debut Festival is an annual event organized by GameDev.ist that aims to support developers and studios who have recently released their first games or are planning to do so.

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