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If you are, or know, a beginner in computer graphics, I'll let you know that I made this nicely animated video about why those pesky APIs want you to use 4D vectors to do 3D geometry www.youtube.com/watch?v=o-xw...
Miolith
@miolith.bsky.social
π¨π΅ French programming dork stumbling into computer graphics, currently VR/AR engineer. Look at my cool site https://miolith.com/
687 followers513 following58 posts
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If you are, or know, a beginner in computer graphics, I'll let you know that I made this nicely animated video about why those pesky APIs want you to use 4D vectors to do 3D geometry www.youtube.com/watch?v=o-xw...
Today on π blazingly π fast π voxel editor β’οΈ we're editing blazinglion voxels π in real time featuring humongous ellipsoids The trick is that the dynamic ellipse you see when I drag my mouse is just a raymarched ellipse SDF that I render as voxels by clamping the ray to the nearest voxel position
Tunnel vision. Written in 572 characters. Source code www.shadertoy.com/view/t32yD1 #shader #glsl #animation
An oddly specific shader fan art of Escape Simulator, enjoy You can find the source code here www.shadertoy.com/view/w3BGWR
Just some lighting and sine based fbm experiments www.shadertoy.com/view/t3s3R8
Just made this shader pixel art, mostly inspired by the work of Reza Afshar Source code : www.shadertoy.com/view/3ffSz4
Started watching Keenan Crane's lectures on discrete differential geometry by curiosity and this is so good I'm binge eating all the content like nom nom nom m.youtube.com/playlist?lis...
Just found a cool formula to add tiles, goosebumps or spikes to any surface so I made a whole shader out of it www.shadertoy.com/view/lc3yRr
Are there any Outer Wilds enjoyers here ? Well, I made this shader specifically for YOU and definitely not because I only knew how to render spheres at the time!!! Source code : www.shadertoy.com/view/lcXGWs
Comfy gums, my second most liked shader despite being very rudimentary π Source code : www.shadertoy.com/view/lffGWX
Topology trick : How many holes are being traverse by the pole ? Will eventually publish an article on how I made this shader animation In the meantime, here is the source code : www.shadertoy.com/view/4XG3zm
Reposting my most succesful shader so far Source code : www.shadertoy.com/view/4fyXzc
You are up to date.