Millerbyte

Millerbyte

@millerbyte.bsky.social

50 followers199 following64 posts

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Latest character for my automation auto-battler game made in godot. This is a clattermoth, they collect resources for you (and maybe steal them from your enemies…) #godot #godot3d #blender #b3d

If you drop an axe from your inventory, make sure you place the sharp end away from your head before dropping. #solodev #indiedev #gamedev #godot #b3d #blender

Wanted to try my hand at one of those tetris / RE4 style inventories. So of course I had to make my own pixel art from scratch (not a pixel artist). And support items of various sizes. And... #solodev #indiedev #gamedev #godot #pixelart

Wanted to try my hand at one of those tetris / RE4 style inventories. So of course I had to make my own pixel art from scratch (not a pixel artist). And support items of various sizes. And... #solodev #indiedev #gamedev #godot #pixelart

Dynamic ziplines! Getting my build system to support multiple stages in a “build” was a bit tricky, but this is how players move from island to island. #solodev #indiedev #gamedev #godot #b3d #blender

More progress on "Game, Set, Hatch!" Added the pickaxe and hatchet models Coded-up the foundation for placing buildables (like the nest!) #solodev #gamedev #indiedev #blender #godot #b3d

#godot #gamedev #indiedev #solodev Update on my game (working title is “Game, Set, Hatch!”). You’ll be chopping a lot of trees in this one, so I’m focusing on making interactions satisfying.

Kakapo main character for my game -- since he can't fly, uses ziplines across the map with his hook helmet. #Blender #Blender3D #Godot #gamedev #indiedev #solodev #b3d #3d

Colors are randomized by shifting UVs. Colors that should not change (bolts, turret threading) are determined by UV2s (0 = don't change this color, 1 = change away)

Some props for a game I've been working on -- you and your team of hackers have infiltrated a corporate network and need to retrieve useful data before SecOps tracks you down. To do that, you need to open the various files with the right program type to make sense of all the bits. #b3d #godot

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Working on my game "Gung-Ho Photo" -- a game where you (and your friends) try and recreate a photo by arranging objects / angles / lights juuuust right. I'm testing the photo-matching algorithm and getting some good results! A thread: #b3d #indiegames #GodotEngine #Godot #gamedev

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Working on my game "Gung-Ho Photo" -- a game where you (and your friends) try and recreate a photo by arranging objects / angles / lights juuuust right. I'm testing the photo-matching algorithm and getting some good results! A thread: #b3d #indiegames #GodotEngine #Godot #gamedev

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Working on my game "Gung-Ho Photo" -- a game where you (and your friends) try and recreate a photo by arranging objects / angles / lights juuuust right. I'm testing the photo-matching algorithm and getting some good results! A thread: #b3d #indiegames #GodotEngine #Godot #gamedev

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What if it's the same picture but a slightly different angle? 0.7739826440811157 -- or a 77.4% match! Looks like cutting off those rocks on the right has a big impact on the score.

Working on my game "Gung-Ho Photo" -- a game where you (and your friends) try and recreate a photo by arranging objects / angles / lights juuuust right. I'm testing the photo-matching algorithm and getting some good results! A thread: #b3d #indiegames #GodotEngine #Godot #gamedev

I made a simple web app to test just the matching algorithm. Here changing the color of a single strawberry on this cake is enough to throw off the score by a fraction of a percent -- 0.996650218963623 or 99.7% match.

Latest character for my automation auto-battler game made in godot. This is a clattermoth, they collect resources for you (and maybe steal them from your enemies…) #godot #godot3d #blender #b3d

Latest character for my automation auto-battler game made in godot. This is a clattermoth, they collect resources for you (and maybe steal them from your enemies…) #godot #godot3d #blender #b3d

Latest character for my automation auto-battler game made in godot. This is a clattermoth, they collect resources for you (and maybe steal them from your enemies…) #godot #godot3d #blender #b3d

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