My fork/distribution of OpenCE is public now. Our builds include the in game server browser, announcements to the master server list, profile syncing, and match analytics via halo.milenko.org Needs testing, so please. Let me know if you have any issues. :) github.com/ChupathingyC...
Milenko
Milenko
@milenko.org
Security Researcher | Horrible Dev | Sometimes funny | Hardware Necromancer | Xbox’s are my safe space.
186 followers272 following164 posts
A year in the making. UIX Lite v0.6 is now in public testing. Yesterday was my final nail in the feature set I wanted to finish up. Much fo this work would have been impossible without my Theseus research. Skins, ISO/CCI, and FTP ;) github.com/OfficialTeam...
Malware analysis tricks and 20 yrs of Original Xbox reverse engineering = LIVE dashboard skin switching! Built directly in the Theseus decomp, expanding the retail xboxdash.xbe. It dynamically loads colors from an .ini. Zero static patches, defaults perfectly to stock. :)
Butter and Jelly has been updated with all 3 build targets and releases. WiiU, Xbox 360 (Xenon) and Original Xbox (Midway). Should we keep going? I have a PS4, PS3, Gamecube, and 3DS on hand. Might have a PSP around here somewhere, lol github.com/MrMilenko/Bu...
"You scene guys are just gross this is how you're supposed to do XYZ" Do not cite the Deep Magic to me, Witch. I was there when it was written. Fucking Jellyfin on an original Xbox.
"Theres no way you can get movies streaming from Jellyfin on an original Xbox" The last time someone said something like that to people, XBMC (Now Kodi) was built, which was forked into Plex and they're charging you $6/month to stream your own shit in your own house. Come at me bro, we ain't done
The code and releases for Butter and Jelly 0.1.2 are now available and come in two flavors. WiiU Butter and Jelly, and Xenon Butter and Jelly. Jellyfin clients for old ass consoles :) github.com/MrMilenko/Bu...
OXDK, my public domain Xbox toolchain for macOS/Linux, now builds Xbox 360 too. On GitHub. Expect bugs, fix bugs, please and thank you. github.com/MrMilenko/OXDK
Figured out my issue, and got playback working. More screenshots of "WiiU Butter and Jelly". Not bad for a shelved (since christmas) project I completely forgot about.
I found a Wii U Jellyfin client I was working on (current state is purely browsing) This is from like, Christmas time? I reused some of this code in Theseus lol
Second full homebrew using OXDK360 lmao My Quake DOS "Spasm" fork for the original Xbox, a few line changes and its clean with the use of LibSDLX360. One step closer to Brazilian Drug Dealer 3 X360 Completely built, compiled, and linked on a Mac against Xbox 360 SDK Libs.
First full homebrew using OXDK360. SNES360 compiled and linked on macOS 26.6, no windows tooling. Fully linked against the Xbox 360 SDK.
UIX Lite v0.3.3.2 released before my trip to defcon this week. Controller UI for settings menus. xCloud streaming support. SteamDeck support via AppImage. (Still testing) github.com/MrMilenko/Th...
An original Xbox is solid for many games, if you don't care about dated graphics. An Xbox 360 still holds well. An Xbox One/PS4 is solid for online play if that's something you need. Xbox One can be found for as low as $20 in some markets, and have cloud streaming if you pay for the service.
assuming no "i need to play [new game] with my friends"... the used market!!! consoles - Xbox One / PS4 if paying for a subscription fee is acceptable - Xbox 360 if not PC - older computers with dedicated GPUs or slightly newer computers with nice APUs covers about everything you'd want
OXDK's been updated, new make files to assist in building libsdlx and RXDK-SDL2x on non-Windows machines and the libraries have been vendored in the git for easy maintenance. An "OXDK 2026 Summer Demo" was made as well using RXDK-SDL2 and XDK, all on a mac. OXDK Repo: github.com/MrMilenko/OXDK
Updates to xbMacson, the cross platform XBDM monitor for Xbox consoles written in Python. Fixed network timeouts, stabilized keep alive connections. Simplified output so it looks more like xbWatson. github.com/MrMilenko/xb...
The Theseus source code is now public. Theseus is my long-running original Xbox dashboard project: a reconstruction of the Xbox dashboard, built by analyzing the binary in Ghidra and cross-checking against the XAP scripts shipped on every console. For Xbox's and PC's. github.com/MrMilenko/Th...
Mama, I made it. www.windowscentral.com/gaming/xbox/... 😂
New site is up for TeamUIX at teamuix.net With our new site live, UIX-Desktop public beta builds are available for testing and feedback. For macOS, Linux, and Windows.
The ability to compile original XDK projects without touching Windows is here. OXDK is a cross-compilation shim that lets you build XDK projects on macOS and Linux using clang and lld-link. No VM, no MSVC, no suffering. github.com/MrMilenko/OXDK Happy Easter!
Hey @seamus.bsky.social 'member dis? Was bored last night and RE'd the rendering pipeline for Xbox Dashboard build 3424, from April 2001. This version used triangle strips instead of triangle lists, and had falloff shaders defined in the XAP scripts rather than the C++ engine.
Hi everyone! I published v1 of the "History of UIX" to Github. I've started going through 20+ years of notes, rants and readme's to help build out a cohesive and educational story. One of my favorite parts is this snippet here: mrmilenko.github.io/UIX-History/
hey @seamus.bsky.social I did something cursed. Dashboard running natively on macOS (I'm so sorry)
Anyone wanna play Fallout 2 on their Original Xbox this weekend? github.com/MrMilenko/fa...
@breathing-retro.bsky.social justy's fallout 1 port is here: github.com/jroc-hb/fall... Thanks for the follow :)
Anyone in Northeast Ohio looking to buy a video game shop? Local video game store, Video Game Connection is up for sale. www.facebook.com/share/1Ykxg1...
Fixed the audio bug, video bug, and staring at shit breaks the game, bug. youtu.be/BhzfOkiDOuk
Milenko reposted
this is the RIAA's DMCA claim - later counter-claimed - towards youtube-dl github.com/github/dmca/... this is MakeMHz's DMCA claim towards an FTP client github.com/github/dmca/... in what world can you see what MakeMHz LLC is doing as good faith attempts at protecting their own copyrighted work