Unreal Engine 5 VFX: a smoke grenade, built from the words "a smoke grenade" MifBridge made 273 small edits, each one checked. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/bYQxfYOKKV0 #UnrealEngine #gamedev
MifBridge
MifBridge
@mifbridge.mifshowcase.store
MifBridge lets Claude and other AI assistants work inside Unreal Engine and Blender.
16 followers4 following66 posts
Three blocks let go together, and only the drag different MifBlender made 789 small edits in Blender, each one checked, render included. Blender works the same way. Modeling, rigging, lighting, nodes, physics and rendering, each with its own commands. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a shockwave, built from the words "a shockwave" MifBridge made 530 small edits, each one checked. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/vpKBdo_JrPY #UnrealEngine #gamedev
Three sheets, one post each, and only the stiffness different MifBlender made 812 small edits in Blender, each one checked, render included. It checks every change, reading each result back from the editor. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a melee hit, built from the words "a melee hit" Built by 211 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/tS3Qa-Pm1n8 #UnrealEngine #gamedev
110 dominoes on a spiral, rigid bodies Built and rendered by 1,179 MifBlender calls. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a garden fountain, built from the words "a garden fountain" Built by 415 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/KxPHTF0kkqQ #UnrealEngine #gamedev
Three dice: every pip placed by reading its face Built and rendered by 864 MifBlender calls. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a fireball impact, built from the words "a fireball impact" Built by 818 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/y_OV1sEw_zg #UnrealEngine #gamedev
One sphere, three ways to take triangles out Built and rendered by 716 MifBlender calls. Unreal and Blender, one setup. The MifBridge plugin works in Unreal Engine and the free MifBlender add-on works in Blender. The same MCP server drives both. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a burning car, built from the words "a burning car" Built by 800 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/4xtoW_SYgaY #UnrealEngine #gamedev
Rig controls: a constraint removed, a pillar on a custom property Built and rendered by 799 MifBlender calls. You decide what it may do: read, scratch or full. Only a person can change the level. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: an energy impact, built from the words "an energy impact" Built by 335 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/w4o5UETB0O4 #UnrealEngine #gamedev
Four confetti bursts: four emitters, a turbulence field Built and rendered by 591 MifBlender calls. It rejects bad commands. A misspelled or impossible setting is refused with the values that work and the most likely fix, so the AI can correct itself. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a dusty road, built from the words "a dusty road" Built by 413 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/i8h4uOyumb4 #UnrealEngine #gamedev
Three spots, three cone angles, and nothing else different Built and rendered by 722 MifBlender calls. Blender works the same way. Modeling, rigging, lighting, nodes, physics and rendering, each with its own commands. mifshowcase.store/showcase #b3d #Blender3D
Unreal Engine 5 VFX: a campfire, built from the words "a campfire" Built by 1,034 typed MifBridge calls. MifBridge 1.1 is out now on Fab and at mifshowcase.store. Watch it: https://youtu.be/N9iXl3iSma8 #UnrealEngine #gamedev
A game level blocked out, from floor plan to gameplay Built in Unreal Engine 5.7 by 7,837 MifBridge calls, filmed while it was built. It checks every change, reading each result back from the editor. mifshowcase.store/showcase #UnrealEngine #gamedev
Cloth over a sphere, baked Built and rendered by 628 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
Lanterns rising at dusk Built in Unreal Engine 5.7 by 51,771 MifBridge calls, filmed while it was built. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #UnrealEngine #gamedev
A wrecking ball on a constrained chain Built and rendered by 739 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A suspension bridge, strung cable by cable Built in Unreal Engine 5.7 by 6,894 MifBridge calls, filmed while it was built. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #UnrealEngine #gamedev
One mesh, three exports, and what came back Built and rendered by 711 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A wind farm, raised and set turning Built in Unreal Engine 5.7 by 7,861 MifBridge calls, filmed while it was built. One MCP server drives both Unreal and Blender. mifshowcase.store/showcase #UnrealEngine #gamedev
A head built face by face: the BUILD modifier Built and rendered by 564 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
MifBridge 1.2 is out. A rainy alley, a three-letter tag and a run: a short built in Unreal Engine 5.8 and Blender with MifBridge 1.2, with no generative AI in any frame. Watch: https://youtu.be/b_bQOfeKh4k Get it: https://mifshowcase.store/mifbridge
An island at sunset, from the landscape to the last tree Built in Unreal Engine 5.7 by 5,628 MifBridge calls, filmed while it was built. You decide what it may do: read, scratch or full. Only a person can change the level. mifshowcase.store/showcase #UnrealEngine #gamedev
One metal, and how far anisotropy stretches its highlights Built and rendered by 812 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
Stonehenge, raised at sunrise Built in Unreal Engine 5.7 by 5,077 MifBridge calls, filmed while it was built. A bad setting is refused with the values that work and the most likely fix. mifshowcase.store/showcase #UnrealEngine #gamedev
Three shelves, three breaking points, one falling ball Built and rendered by 815 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A road laid and dressed along its curve Built in Unreal Engine 5.7 by 8,614 MifBridge calls, filmed while it was built. Change a project without guesswork: each command reports exactly what it changed. mifshowcase.store/showcase #UnrealEngine #gamedev
One room in Cycles, and how many times the light may bounce Built and rendered by 838 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
MifBridge 1.2 lands next week. Since 1.1: 180 new Unreal endpoints and 160 new Blender ops. StateTree, GAS and EQS driven live in play, multiplayer testing, Movie Render Graph, MetaHuman rigging and dozens of crash fixes. UE 5.3 to 5.8, Blender 3.6 to 5.2. mifshowcase.store #GameDev
A level built, saved, played, slowed, stopped and reloaded Built in Unreal Engine 5.7 by 3,418 MifBridge calls, filmed while it was built. It checks every change, reading each result back from the editor. mifshowcase.store/showcase #UnrealEngine #gamedev
One bounce, two balls: a squash driver on, then off Built and rendered by 716 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A city lights up at dusk Built in Unreal Engine 5.7 by 2,009 MifBridge calls, filmed while it was built. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #UnrealEngine #gamedev
One cube, one sphere, three booleans Built and rendered by 747 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A sunset drawn in 2,304 cubes Built in Unreal Engine 5.7 by 22,308 MifBridge calls, filmed while it was built. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #UnrealEngine #gamedev
One field each, and only the type different Built and rendered by 797 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A cube and a sphere intersected, then bored three ways Built and rendered by 571 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A maze raised, flooded and solved Built in Unreal Engine 5.7 by 13,513 MifBridge calls, filmed while it was built. One MCP server drives both Unreal and Blender. mifshowcase.store/showcase #UnrealEngine #gamedev
A market square by level editing: measured bounds, no clipping Built in Unreal Engine 5.7 by 2,465 MifBridge calls, filmed while it was built. You decide what it may do: read, scratch or full. Only a person can change the level. mifshowcase.store/showcase #UnrealEngine #gamedev
One rounded bevel, given one edge, four, or all twelve Built and rendered by 780 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A double helix, one base pair at a time Built in Unreal Engine 5.7 by 6,636 MifBridge calls, filmed while it was built. A bad setting is refused with the values that work and the most likely fix. mifshowcase.store/showcase #UnrealEngine #gamedev
One arc of color, told in two stops, three and six Built and rendered by 748 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A Newton's cradle, assembled and set swinging Built in Unreal Engine 5.7 by 3,820 MifBridge calls, filmed while it was built. Change a project without guesswork: each command reports exactly what it changed. mifshowcase.store/showcase #UnrealEngine #gamedev
Three rings, each wearing what the bake saw of it Built and rendered by 758 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A chess set, built and then played Built in Unreal Engine 5.7 by 5,860 MifBridge calls, filmed while it was built. It checks every change, reading each result back from the editor. mifshowcase.store/showcase #UnrealEngine #gamedev
The same cylinder, and which edges the smoothing angle leaves sharp Built and rendered by 749 MifBlender calls. mifshowcase.store/showcase #b3d #Blender3D
A roller coaster, laid and then ridden Built in Unreal Engine 5.7 by 8,750 MifBridge calls, filmed while it was built. An AI cannot see your screen. MifBridge tells it what really happened. mifshowcase.store/showcase #UnrealEngine #gamedev