Mirage

Mirage

@menutowngames.com

✝️☯️ (26) Artist/Game Designer who likes k-pop and games. (RT heavy, Comments locked due to social anxiety.) Behind-the-scenes dev: https://x.com/MTBTSacct277786 Official Website: menutowngames.com/ Ko-fi: https://ko-fi.com/elmorethemagician

1K followers162 following5.8K posts

Mirage reposted

45min Master Study - Moebius crystal As always if you would like to join our small group making these, feel free to reach out! #pixelparlor #masterstudy #pixelart

Mirage reposted

Enemy AI just got smarter. 🧠 Fleeing enemies are now aware of obstacles and instantly recalculate their path instead of getting stuck. #IndieDev #GameDev #IndieGame

- Fixed several browser issues. - Added dialogue to Elmore. (Exclusive to The Newbie's Arrival, more will be added in the future.)

Mirage reposted

Untitled Mech Game - Physics cubes vs terrain is working 🥳 The pink triangle outlines are the triangles the cube is actually colliding against - so you can see it's quite efficient vs. a mesh of 131'072 tris. #gamedev #lowpoly

- Added "THE NEWBIE'S ARRIVAL", an early version of the first episode. - Added a Teaser section to the round orange portal. This one doesn't have an objective as it's free roam, so I can put it into early access. See you tomorrow, btw check out Polygonal TOY and DOMBLE, they have been updated.

Mirage@menutowngames.com

OOOOOooooo~ A Ghost. ( #MENUTOWN) menutowngames.com/menutown #Pixelart #Gamedev #simulator #픽셀아트

Mirage reposted

Some offensive enemies can now enter Terror below 30% HP. While in Terror, they’ll stop using skills and focus entirely on running away, keeping as much distance from the player as possible😱 #IndieDev #GameDev #IndieGame

Mirage reposted

Untitled Mech Game - Working now on formalising how this shape is drawn - currently it's just hacked in to manually draw it. I want to do a pretty big rewrite to change it into a GameObject that has a 'static model renderer' strapped to it and have it draw that way. Invisible progress time! #gamedev

Mirage reposted

Been working on my game's landing page for a while. Hand pixeling everything takes time but its coming together! #pixelart #godot4 #indiegamedev

Mirage reposted

Below 30% HP, some enemies get angry. Rage mode makes them faster, more aggressive and much harder to keep away 🔥 #IndieDev #GameDev #IndieGame

Some recent patch notes... - Underground ordinary plane hallways should now show close to the amount of available creatures walking around, on dusk and night spawns are a little bit low... (The HUD is now fixed to also reference this, WIP) I'm still fixing some slight visual quirks...

Mirage@menutowngames.com

Continuing finalization, The Ordinary Plane and Greenery Gardens are now connected... There's also a new underground tunnel. ( #PolygonalTOY) menutowngames.com/polygonal_toy #Pixelart #Gamedev #simulator #픽셀아트

I'm tweaking the amount of spawns... So that could change, mainly as I plan to introduce a few more last new creatures. More areas will be added in the near future as I'm finalizing this.... I have a new mechanic to touch on as well soon.

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attempting to optimize performance on big groups of enemies, sure I got more frames but at what cost... what I'm doing is processing their physics process in groups which gives this choppy movement. kinda wacky any suggestions? #godot #gamedev

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# 22 Owls are really fun to draw, especially with their wings spread like this! My own passions are all over the place, but as you might guess, I've settled on art, at least for now. Focusing has really let me improve. #illustration #wholesome #motivation #owl

Mirage reposted

Previously I have posted about a Nintendo of Europe downloadable premium animated wallpaper that featured a bizarre Toad eating the wallpaper. The files have finally been datamined, allowing the Wallpaper-Eating Toad to be observed in never-before-seen maximum quality.

Mirage reposted

Some offensive enemies can now panic below 30% HP when the player gets too close. While panicking, they’ll back away, focus on survival and become less aggressive until the player is far enough away. #IndieDev #GameDev #IndieGame

- The "Return to Town" button is now a portal. - The areas are now labeled, the Qubac icon means the areas belong in the general MENUTOWN Games universe, the other icon means the areas are connected to the general universe of this game's area. - Hidden Elmore menu has a back button.

There are still some slight visual quirks I need to fix.... The next update will continue finalizing this game, there are still some small things that are missing.

Mirage reposted

This stream we got to beat Barbosa by stun locking him at Dairy Queen (blizzard spam) and got to Halloween Town and met with skelly man Jack and Sally <3 and now getting my ass handed to me by oogie boogie Lastly tried using Blender to make some pixels. Felt nice to bust out the ol drawin tablet.

Ferd@ferd-fm.bsky.social

www.twitch.tv/ferd_fn Bought a costume from spirit Halloween. Trying it out this stream!

- Added a placeholder for Important Characters.

Mirage@menutowngames.com

"Elmore Designs" was renamed to "Character Designs" and moved on to the website... The pictures and renders on here are not final. menutowngames.com

Mirage reposted

I learned that Mother 1 stores its world by 8x8 meta-tiles (that’s 64x64px) to compress level data. See how each house occupies a single meta-tile? Also see how 3 grass tiles on the second pic are reused. But if you remove the grid, you can’t really notice it. :o

Mirage reposted

Built an offensive enemy with self-sustain ⚔️ It pressures the player nonstop, but can also keep itself alive when things get rough. Aggressive, harder to burst down and way more dangerous 🔥 #IndieDev #GameDev #IndieGame

- The neighbors are no longer oblivious, going forward they will seem to take notice... I won't mention what type of things these are in future updates, but just play around with mechanics that are currently available... They will display some surprising results. More will be added.

Mirage@menutowngames.com

Chauncey now has a random chance to spawn nude. ( #ROBU-TOY) menutowngames.itch.io/robu-toy #Pixelart #Gamedev #simulator #픽셀아트