Pinned
Mark Kind
Mark Kind
@markkind.bsky.social
// solo game dev. former AAA tools programmer. wishlist my game: https://store.steampowered.com/app/4833480/World_Master/?utm_source=bsky
65 followers23 following207 posts
The player needed a place to rest, but I don't think they're going to haul a lounge chair through the wilderness. wishlist: store.steampowered.com/app/4833480/... #inktober #pixelart #indiedev
Started work on a confusion status effect and a kind of confusion monster, it still needs a name. wishlist: store.steampowered.com/app/4833480/... #inktober #pixelart #indiedev
Combat works, but it's weighted way too far in favor of the monsters. wishlist: store.steampowered.com/app/4833480/... #screenshotsaturday #rpg #indiedev
I made some maps for outdoor encounters, one for each biome. These will work as placeholders for playtesting while I work on a full wave function collapse battlemap generation system. #screenshotsaturday #gamedev #indiedev wishlist: store.steampowered.com/app/4833480/...
Finished off the monster icons, getting ready for playtesting. Over 50 monsters, most of them tied to specific biomes. #screenshotsaturday #gamedev #indiedev wishlist: store.steampowered.com/app/4833480/...
This week I worked on a retro PC style UI. #screenshotsaturday #gamedev #solodev wishlist: store.steampowered.com/app/4833480/...
I got my game running on the steam deck with gamepad controls. Very excited! #screenshotsaturday #gamedev #solodev wishlist: store.steampowered.com/app/4833480/...
This week I worked on a neat 'animation' for the start of the game. #screenshotsaturday #gamedev #solodev wishlist: store.steampowered.com/app/4833480/...
This week, between refactors and tooling, I worked on improving the combat visuals. #screenshotsaturday #gamedev #solodev wislist: store.steampowered.com/app/4833480/...
Filling the world with monsters lairs and threat ranges. #screenshotsaturday #gamedev wishlist: store.steampowered.com/app/4833480/...
Working on the transition from the region map to the battle map. #screenshotsaturday #gamedev wishlist: store.steampowered.com/app/4833480/...
Placing dragons on the world map (these ones are picking the best places up in the mountains and crowding each other out. This will affect where humans will want to settle in the next generation step. #screenshotsaturday #gamedev #indiedev #solodev wishlist: store.steampowered.com/app/4833480/...
Working on the economy. This visualization shows resources that are available to the tile. #screenshotsaturday #gamedev #indiedev #solodev wishlist: store.steampowered.com/app/4833480/...
Testing effects on tokens. #screenshotsaturday #gamedev Wishlist: store.steampowered.com/app/4833480/...
River and lake generation. #screenshotsaturday #gamedev Wishlist: store.steampowered.com/app/4833480/...
While getting region generation working I took a detour into thermal sim a the local map level. #screenshotsaturday #gamedev Wishlist: store.steampowered.com/app/4833480/...
Devlog: Preparing for Playtest Detailing some of what I'm working on as I try to get the game into player's hands. #solodev #devlog store.steampowered.com/news/app/483...
Working on the 'fog' for World Master's region map mode #screenshotsaturday Wishlist: store.steampowered.com/app/4833480/...
World generation for a simulation rpg. Tectonics and sunlight leads deterministically to climate, rivers, vegetation, animal distribution, and settlement. #screenshotsaturday wishlist: store.steampowered.com/app/4833480/...
You are up to date.