i've just written an article on my experiments & experiences with my TRMNL X that i've had for a little over a month now, focusing on writing plugins for it & a little on the device itself. you can read it here 😊 – maddy.tech/trmnl-diaries/
Maddy Miller
Maddy Miller
@madelinemiller.dev
Senior Software Engineer at @Microsoft (@clipchamp) | Developer of Minecraft mods (WorldEdit, WorldGuard, CraftBook) | Emoji Enthusiast & Disability Advocate | She/Her | Views are my own | https://madelinemiller.dev/
221 followers55 following61 posts
had a tonne of visitors the past few weeks to my article on meta account bans, referred by a subdomain of news.com.au lmao, i wonder if they’ve been affected by a large ban wave or something
as promised, i've just published my Q&A celebrating 10 years of writing articles for my site. i got way more questions than expected, and greatly appreciate anyone who asked a question or is planning to read this article you can find it here – maddy.tech/10-year-q-an... 😊
turns out i've been writing posts for a decade (😩) later this year, and i was suggested to do a "10 year Q&A" post- if you're interested in submitting a question, i've put up a form- forms.office.com/r/CUh4ScqNJc :) feel semi odd doing this tbh, but do find Q&As introspective 😌
i've just written about the problems CGNAT & IPv4 exhaustion causes from a user experience perspective, focusing more on how it affects people and users rather than the actual technology behind it. you can check it out here! maddy.tech/ipv4-is-a-ux... :)
i've just written an article about phone number reuse, and how most companies handle this in a way that's an awful customer experience and a privacy nightmare. check it out here 😊 - maddy.tech/phone-number...
i've just written an article answering a question i've been asked a few times recently; whether the recent explosion of non-JS-based JS tooling is a sign that people are giving up on the language / that it's being seen as "bad." - maddy.tech/javascript-e... 😊
The final release for WorldEdit 7.4.0 is now out! You can find it on our Modrinth page- modrinth.com/plugin/world... release notes in quoted post 😊
We’ve just released betas for WorldEdit’s next feature release, WorldEdit 7.4- you can read more about it here! 😊🎉 maddy.tech/introducing-...
i've just written an article about the gap between bugs people talk about online, and the ones open source devs actually get see- and why reporting these bugs genuinely helps you can find it here! maddy.tech/pride-and-bu... 😊
turns out i've been writing posts for a decade (😩) later this year, and i was suggested to do a "10 year Q&A" post- if you're interested in submitting a question, i've put up a form- forms.office.com/r/CUh4ScqNJc :) feel semi odd doing this tbh, but do find Q&As introspective 😌
a few people encouraged me to write a 2026 edition of my post from last year, where i went over what parts of the JS ecosystem i was watching/leaving behind in the new year- you can check it out here! 😊 maddy.tech/2025-javascr...
i've just written the second article in my series on the risks of modding, this one focusing on the community, as well as community management!😊 madelinemiller.dev/blog/risks-o...
i've just written a new article, about the concept of "reply articles," as well as Webmentions. my site now also coincidentally supports Webmentions 😅 you can read it here- madelinemiller.dev/blog/i-wish-... 😊
i've written a new article on some of the risks of game modding i wish i knew before starting, hopefully ending up as a series of a few posts- you can check it out here! 😊 maddy.tech/risks-of-mod...
We’ve just released betas for WorldEdit’s next feature release, WorldEdit 7.4- you can read more about it here! 😊🎉 maddy.tech/introducing-...
i've just written a new article in my Whole Genome Sequencing series! this one covering ancestry analysis & admixture- focusing on local admixture tools maddy.tech/whole-genome...
I finally got around to adding a daily mode to my Rebigulator game I made years ago 😅- It's a Simpsons trivia game about guessing the episode from a frame & quote 😌 rebigulator.org
I’ve had many people recommend setting up a mailing list due to my recent article on the impact of AI search engines- so i investigated the available offerings and wrote an article about it 😅 maddy.tech/personal-blo...
I’ve written an article on some trends in data I’ve found around my website, and AI search engines. I’m concerned how well blogging as a medium can actually survive this trend, if things don’t change much from their current state. madelinemiller.dev/blog/ai-sear...
Update on my Facebook account- someone saw the tweet and unbanned it 😌 I've written about my experience here, covering how social media is becoming borderline essential to function in society, and the impact that being banned can have- madelinemiller.dev/blog/dark-si...
So a few weeks ago, some random kid on Discord managed to get my Facebook and all other Meta accounts suspended, with no chance of appeal and no way to make new accounts; hours after sending a nonsensical malicious threat. It’s horrific that this is actually possible
I've written an article that goes over what optimisation is, and whether software/games are less optimised now than they used to be 😌 madelinemiller.dev/blog/what-is...
okay i actually love this game? i’m not finished part one yet, but it might be one of my favourite games ever depending on how it goes. i just love the character interaction vibes, and the filming and editing stuff 😌
Lost Records Bloom & Rage seems to actually have decent motion sickness accessibility settings 👀
Maddy Miller reposted
The Open Source Pledge is one of the most exciting initiatives for open source I've seen in years. Open source funding today is inherently broken. Do the right thing, support open source. @opensourcepledge.com
someone suggested the other day that i write up a post about my experiences self-publishing an eBook, from the perspective of a software engineer. so i did 😊 this article goes over the process i took, and my thoughts around the various steps, madelinemiller.dev/blog/ebook-p...
a fair few people have requested an offline-viewable version of my 2020 post that outlined the first decade of Minecraft Multiplayer's history- so i spent some time turning it into a free eBook! 😅 madelinemiller.dev/blog/decade-... books.apple.com/us/book/id67... | play.google.com/store/books/...
i've made a post that covers how to read Minecraft Spark reports, similar to my one on Timings from a few years ago :) given Spark has replaced Timings in Paper now, it felt like a good time to write one on it 😅 madelinemiller.dev/blog/spark-p...
i did some investigations into the speed of block lookups on a few Minecraft versions over time, and wrote an article about it- how much slower it got actually shocked me 👀 i knew it got slower but didn't realise it was this much slower madelinemiller.dev/blog/minecra...
i've just written an article on motion sickness accessibility in video games. i feel like i'm on an article writing streak right now lol, two in a week! madelinemiller.dev/blog/motion-...
i've written an article on the JavaScript packages that i'll be watching in 2025, and which ones i'm intending to leave behind. check it out here! madelinemiller.dev/blog/2024-ja...
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