Christopher Sacchi

Christopher Sacchi

@losttraindude.bsky.social

Narrative video games developer and TTRPG enthusiast • Latest release: Near-Mage @stuckinattic.bsky.social • He/him • 🇮🇹

195 followers141 following131 posts

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I have a slot open for some more #gamedev work! 🎮 I worked on narrative-based games and frameworks and can help with: - Programming - Design - Writing - Consultancy Hit me up with a DM! 🔥 Shares are very much welcome, too 😁

Christopher Sacchi reposted

Input Prompts is the largest collection of glyphs covering a wide range of input devices and platforms. It's also completely free and public domain. 🎮 I want it to be even better though so looking for feedback; what's missing? what can be improved? kenney.nl/assets/input...

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I'm sure there are still a lot of people out there that don't know we're working on a weird point and click adventure with deduction mechanics that owes as much to What Remains of Edith Finch as to Return of he Obra Dinn (but probably easier 😅) So, wishlist and make some noise!

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Creative work is like a metroidvania: there‘s a lot of backtracking involved, but the detours still give you new skills… Is this anything?

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It's all about the puzzles in this new #PointAndClick #IndieGame 🧩🧩🧩 Original, satisfying, and often in bad taste... solve them all on 29 October 🧪🎩🌕 Prepare to lose an entire weekend to the five Ps: #puzzles, pups, puns, potions and poo. Highbrow, obviously.

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You! Stop scrolling right there and check this out 🫵🏻 100% free on Steam, and 30% discount on the already dirt cheap Supporter Pack until Thursday 8th if you want to do us a solid. 2.746 overwhelmingly positive reviewers can't be wrong!

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Get our games in the Autumn Sale! The best value for money is the "All Our Games" bundle which applies an extra discount! Links in replies

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Thanks so much for the wonderful conversation!!

inkle@inkle.co

New Kaleidiscope Episode! WHY I LOVE TEXT PARSERS Creativity, craft, and designing for text parsers, with the Crimson Diamond's creator @juliaminamata.bsky.social www.inklestudios.com/kaleidoscope...

I have a love\hate relationship with incredible evocative art on TTRPG books. All that potential for endless storytelling gets me emotional and then a sense of "longing" hits, as it collides with the "so many games, so little time" adage. Still... Wow, the stories we still have to tell together.

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Randomly, please do send me links if you stream or LP Nighthawks. Due to timezones and similar (including, right now, not having slept last night!) can't always watch them live, but I absolutely love watching people play games I wrote so that I can see the reactions :-)

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📢 DEMO ANNOUNCEMENT 👁️ Hell Is Other People: Prologue is now live! - Meet the unreliable voice inside your head - Test the Social Skills collection mechanic - Balance your Overwhelm, Paranoia and Dissociation levels and see how they alter your perception #indiegame #cozyhorror

Incidentally I think the first time I read a similar comment was relatively to a specific quest in The Witcher 2 in which the player has to make an important decision while not having had the time to necessarily collect all of the information.

Konstantinos Dimopoulos@konstantinosd.bsky.social

A quest 'constructed in such a way that the player puts the controller away, stands up, and starts walking' is a brilliant quest. www.pcgamer.com/games/the-wi...

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The demo for Pump Away! is now live! Have fun getting away from officer S. Nail, see the sights, upgrade your little engine that could, and pump away! Link in reply 👇 #indiegame #idle

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📢 The demo for The Monkey's Paw is now available on Steam! Experience the first 15 minutes of the game, and be careful what you wish for 🐒 #horror #indegaming Link in replies 👇

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We worked hard with @juliaminamata.bsky.social to make a sequel to Chance’s Lucky Escape. 🐶🍀 I can’t say much about it just yet. Except we are very proud of it and if you were one of the many people who "wished it was longer", we heard you 😊

Julia Minamata@juliaminamata.bsky.social

Yay I can FINALLY announce this! Me and @golosogames.bsky.social made a sequel to Chance’s Lucky Escape (from Playdate Season 2)! Join Chance for more adventures soon! 🍀🐶💛

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🎙️ Call for voice actors! 🎭 We're looking for two lead voices for our next game. - One male and one female, vocal age 40 to 60 - Cornish / Welsh / South-West England accent If that's you, please send an acting sample to info@inklestudios.com, marked “casting call”. (Paid, ofc) <3 RTs!

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📢 New Game Announcement: The Monkey's Paw Hold the monkey's paw and make a wish, but remember: everything comes at a price. A short horror visual novel where choices matter...painfully. Steam link in replies 👇

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Loco Motive is today's Daily Deal on Steam! At *55% OFF* it's our deepest ever discount, meaning you can grab the game today for like eight bucks! 🎉 🗡️ Solve a murder aboard a steam train 🎨 Beautifully animated pixel art 📣 Full voice acting! ✅ Verified on Deck 🧠 100% Human Made 🔗 s.team/a/1709880

I have worked with Li and Cami and have first-hand witnessed how much effort they put in writing music. As Li explains in the thread, they literally met while playing in a band together and to pay homage to that time in their life they also included one of their songs in the credits of Near-Mage.

Stuck In Attic@stuckinattic.bsky.social

We recently got accused of using AI for music in our game and, while it's disheartening, it encouraged me to make a thread about making music for games, what it takes, and why it can be heartbreaking to be accused or even suspected of something we detest. 🧵Long thread follows:

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I'm looking for work! - Characters - Environments - Animations Whatever your needs, I can do it 💪 I've worked on Teardown, Vampire Crawlers and many more! Feel free to DM me or email zachary.soares@zsinked.com

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No festivals, no media coverage for months, nothing much happening on that front… But at least it seems the people who’ve played Antenna Dilemma really like it. And honestly, that means a lot. ❤️